Commit History

Autor SHA1 Mensaxe Data
  alteredq 9a82495f1b Added support for anisotropic texture filtering and corresponding example. %!s(int64=13) %!d(string=hai) anos
  alteredq dd1c5e9305 Changed ColladaLoader to create SkinnedMesh using bone uniforms instead of newly default bone texture. %!s(int64=13) %!d(string=hai) anos
  alteredq ea4b13aed2 Added "iv" uniform type for passing integer arrays interpreted as ivec3. %!s(int64=13) %!d(string=hai) anos
  alteredq 4eedc69fa7 Added "iv1" uniform type for passing integer arrays. %!s(int64=13) %!d(string=hai) anos
  alteredq 230d39e4d0 Made it possible to enforce use of uniforms instead of float texture for bones. %!s(int64=13) %!d(string=hai) anos
  alteredq c5d85fe632 Use smaller bone texture size for models with smaller skeletons. %!s(int64=13) %!d(string=hai) anos
  Mr.doob b02db06c57 Animation: Removed JITCompile stuff. %!s(int64=13) %!d(string=hai) anos
  Mr.doob e3f0f1e946 Merge branch 'master' into dev %!s(int64=13) %!d(string=hai) anos
  Mr.doob 1d590a47fc Docs: Fixed regexp glitch. %!s(int64=13) %!d(string=hai) anos
  Mr.doob c94921e830 Merge branch 'master' into dev %!s(int64=13) %!d(string=hai) anos
  Mr.doob ac109a7e96 Formated doc pages for the new system. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 381e1730af Merge branch 'master' into dev %!s(int64=13) %!d(string=hai) anos
  Mr.doob e8d4c5b360 Fixing conflicts. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 9a1bd00614 Refactored documentation system. No more XMLHttpRequest. %!s(int64=13) %!d(string=hai) anos
  alteredq 1fc403c435 Changed skinning export in Blender to use the most influencing bones. %!s(int64=13) %!d(string=hai) anos
  alteredq 24ca858834 Refactored generate_animation in Blender exporter. %!s(int64=13) %!d(string=hai) anos
  alteredq 0529d9f2c6 Changed float numbers formatting from "%f" to "%g" in Blender exporter. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 31125eda19 Merge branch 'master' into dev %!s(int64=13) %!d(string=hai) anos
  Mr.doob b99c3b9ed3 Merge remote-tracking branch 'wwwtyro/patch-1' %!s(int64=13) %!d(string=hai) anos
  Mr.doob d310c10ede Merge branch 'master' into dev %!s(int64=13) %!d(string=hai) anos
  Mr.doob 562bd2a869 Renamed gpu picking example. %!s(int64=13) %!d(string=hai) anos
  Mr.doob cc13ccbb32 Merge remote-tracking branch 'sole/dev' into dev %!s(int64=13) %!d(string=hai) anos
  alteredq 541718702f Merge remote-tracking branch 'remotes/mrdoob/dev' into unflip %!s(int64=13) %!d(string=hai) anos
  alteredq 1ec72fa678 Cleaned up skinning, made fallback to use uniforms if float vertex textures are not available. %!s(int64=13) %!d(string=hai) anos
  alteredq e9dad06e4c First rough version of skinning via float vertex textures. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 4aa7b48ca4 Merge remote-tracking branch 'Dahie/dev' into dev %!s(int64=13) %!d(string=hai) anos
  Dahie d7b9dfd30a Improves/extends whitespace parsing in OBJLoader %!s(int64=13) %!d(string=hai) anos
  alteredq bf274b09f9 Added GPU-specific warning when trying to use too many bones. %!s(int64=13) %!d(string=hai) anos
  Dylan Halperin 0715dd3eb3 Add example for gpu-assisted picking %!s(int64=13) %!d(string=hai) anos
  alteredq 8a415b6092 Small refactoring in Blender exporter. %!s(int64=13) %!d(string=hai) anos