Commit History

Autor SHA1 Mensaxe Data
  Mr.doob a9b06981a7 SkeletonHelper: Changed line colors. %!s(int64=11) %!d(string=hai) anos
  Mr.doob a043369b43 Updated builds. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 589fea276b Trying to get SkeletonHelper to always be visible. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 2bc41ab6dc Added skinning blending example to list. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 14b81975fa Updated builds. %!s(int64=11) %!d(string=hai) anos
  Mr.doob c43140f014 Tab indentations. %!s(int64=11) %!d(string=hai) anos
  Mr.doob b90267ddbe Fixed compiler warning. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 2f697e2126 Merge branch 'blending-take2' of https://github.com/insominx/three.js into dev %!s(int64=11) %!d(string=hai) anos
  Mr.doob 44bb8284ff Merge branch 'dev' of https://github.com/TatumCreative/three.js into dev %!s(int64=11) %!d(string=hai) anos
  Greg Tatum 9f4693c61e Completed Box3 documentation %!s(int64=11) %!d(string=hai) anos
  michael 69c1e37358 Fixed the unpausing of animations that are not playing. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 5a8a618850 Merge pull request #4659 from watilde/gitignore-node-modules %!s(int64=11) %!d(string=hai) anos
  michael d19187469e Cleaned up some leftovers and changed formatting for better consistency with the existing three.js codebase. %!s(int64=11) %!d(string=hai) anos
  michael 8f0d20ff99 updated a comment %!s(int64=11) %!d(string=hai) anos
  michael 6ad4350df8 Converted the bone helper into a skeleton helper. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 1b15f3d244 Updated builds. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 6d4fe3f82b ImageUtils: loadTextureCube using ImageLoader as suggested by @CowTail in #4654. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 8dc7d37d13 Merge branch 'master' into dev %!s(int64=11) %!d(string=hai) anos
  Mr.doob 4d69014551 Fixed examples that were missing setClearColor(). %!s(int64=11) %!d(string=hai) anos
  michael 09aeb93569 Reduced the joint box size and fixed color settings for the bones. %!s(int64=11) %!d(string=hai) anos
  michael 209aab7db7 Added vertex coloring to the bone helper to help illustrate direction. %!s(int64=11) %!d(string=hai) anos
  Daijiro Wachi 6536ce7052 gitignore node_modules %!s(int64=11) %!d(string=hai) anos
  Michael Guerrero 1d439d0200 Merge branch 'dev' of https://github.com/mrdoob/three.js into blending-take2 %!s(int64=11) %!d(string=hai) anos
  Michael Guerrero 12edee29ff Fixed formatting and added comments. %!s(int64=11) %!d(string=hai) anos
  Mr.doob b4fb0ab0e9 Updated builds. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 4a1c06904a WebGLShader: Trying to get getTranslatedShaderSource() to work. No luck... %!s(int64=11) %!d(string=hai) anos
  Michael Guerrero 3522d8fc73 Added an example to showcase skeletal animation blending. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 0fa0baf36f Updated examples and loaders to latest Geometry2/IndexedGeometry2. %!s(int64=11) %!d(string=hai) anos
  Mr.doob aaca0a8ad6 Made Geometry2/IndexedGeometry2 more user friendly. %!s(int64=11) %!d(string=hai) anos
  Mr.doob aa4b395983 WebGLRenderer: material.side support in shadowmap. %!s(int64=11) %!d(string=hai) anos