Commit történet

Szerző SHA1 Üzenet Dátum
  Nirmal Patel 3abefbed9a Preserve alpha in blurring shader used by OutlinePass 5 éve
  WestLangley 84fc12e1cd Avoid direct gl calls 6 éve
  Olli Etuaho ba4bbfbe9e Better naming and API for full-screen quads 6 éve
  Olli Etuaho 1dfd109aee Use createFillQuadScene also in OutlinePass 6 éve
  Mr.doob 253517ec17 Merge pull request #15571 from maccesch/dev 6 éve
  Olli Etuaho 4826d7f1f5 Rename delta to deltaTime in postprocessing passes 6 éve
  Marc-Sefan Cassola 85f911fb5c removed renderTarget and forceClear from WebGLRenderer.render() in example code 6 éve
  Mugen87 2caaa3d700 OutlinePass: Honor visibility state 7 éve
  Mugen87 599a3dfff7 OutlinePass: Enable renderToScreen 7 éve
  Mugen87 d2c00a236f OutlinePass: Refactor orthographic camera support 7 éve
  Mugen87 24da2b5474 OutlinePass: Added support for orthographic cameras 7 éve
  Mr.doob 4ca9b0a52a Clean up. 7 éve
  Atrahasis ae1465744c fixes scene background issue 7 éve
  Atrahasis e58dfc0500 solves issue #12010 7 éve
  Mugen87 4ab2f1c45d Revert "improved OutlinePass to use other colors as highlight" 7 éve
  Roberto Ranon b3cf1c73c2 improved OutlinePass to use other colors as highlight 7 éve
  Mr.doob 6d2656766c Merge branch 'dev' into renderTargetNames 8 éve
  Ludovic Bailly eafc8ad66d Added comments 8 éve
  Ludovic Bailly 42a7e929cc Fixed clipped quad pass when using clippingPlanes on WebGLRenderer 8 éve
  Mr.doob 8735cbab95 Reverted UniformUtils.clone() deprecation. See #10191. 8 éve
  Ben Houston 636d2e5ddb set render target names properly for all created render targets in ThreeJS. 8 éve
  aardgoose b01a230aa9 fix uniforms that need unsharing for outline pass 8 éve
  aardgoose a1e741ede9 remove UnifomrsUtils.* 8 éve
  Tristan Valcke ae90d6499d Add missing semiconlon, and remove unnecessary comma in OutlinePass 8 éve
  spidersharma03 37a0af9f0e Outline Pass Algorithm (#9407) 9 éve