Nirmal Patel
|
3abefbed9a
Preserve alpha in blurring shader used by OutlinePass
|
5 éve |
WestLangley
|
84fc12e1cd
Avoid direct gl calls
|
6 éve |
Olli Etuaho
|
ba4bbfbe9e
Better naming and API for full-screen quads
|
6 éve |
Olli Etuaho
|
1dfd109aee
Use createFillQuadScene also in OutlinePass
|
6 éve |
Mr.doob
|
253517ec17
Merge pull request #15571 from maccesch/dev
|
6 éve |
Olli Etuaho
|
4826d7f1f5
Rename delta to deltaTime in postprocessing passes
|
6 éve |
Marc-Sefan Cassola
|
85f911fb5c
removed renderTarget and forceClear from WebGLRenderer.render() in example code
|
6 éve |
Mugen87
|
2caaa3d700
OutlinePass: Honor visibility state
|
7 éve |
Mugen87
|
599a3dfff7
OutlinePass: Enable renderToScreen
|
7 éve |
Mugen87
|
d2c00a236f
OutlinePass: Refactor orthographic camera support
|
7 éve |
Mugen87
|
24da2b5474
OutlinePass: Added support for orthographic cameras
|
7 éve |
Mr.doob
|
4ca9b0a52a
Clean up.
|
7 éve |
Atrahasis
|
ae1465744c
fixes scene background issue
|
7 éve |
Atrahasis
|
e58dfc0500
solves issue #12010
|
7 éve |
Mugen87
|
4ab2f1c45d
Revert "improved OutlinePass to use other colors as highlight"
|
7 éve |
Roberto Ranon
|
b3cf1c73c2
improved OutlinePass to use other colors as highlight
|
7 éve |
Mr.doob
|
6d2656766c
Merge branch 'dev' into renderTargetNames
|
8 éve |
Ludovic Bailly
|
eafc8ad66d
Added comments
|
8 éve |
Ludovic Bailly
|
42a7e929cc
Fixed clipped quad pass when using clippingPlanes on WebGLRenderer
|
8 éve |
Mr.doob
|
8735cbab95
Reverted UniformUtils.clone() deprecation. See #10191.
|
8 éve |
Ben Houston
|
636d2e5ddb
set render target names properly for all created render targets in ThreeJS.
|
8 éve |
aardgoose
|
b01a230aa9
fix uniforms that need unsharing for outline pass
|
8 éve |
aardgoose
|
a1e741ede9
remove UnifomrsUtils.*
|
8 éve |
Tristan Valcke
|
ae90d6499d
Add missing semiconlon, and remove unnecessary comma in OutlinePass
|
8 éve |
spidersharma03
|
37a0af9f0e
Outline Pass Algorithm (#9407)
|
9 éve |