Historique des commits

Auteur SHA1 Message Date
  Ian Kerr aff4c1c2a1 This commit improves the flexibility of the animation system by allowing any il y a 11 ans
  Mr.doob 519df502a5 Fixed webgl_animation_skinning_blending example. il y a 11 ans
  WestLangley 4b456f8852 SkeletonHelper: Properly set matrixWorld transform. Also added skeleton toggles in animation examples. il y a 11 ans
  Mr.doob afd8223846 Simplified SkeletonHelper. Skinning blending example went from 1661 drawcalls to 73. il y a 11 ans
  Mr.doob 589fea276b Trying to get SkeletonHelper to always be visible. il y a 11 ans
  Mr.doob c43140f014 Tab indentations. il y a 11 ans
  michael 69c1e37358 Fixed the unpausing of animations that are not playing. il y a 11 ans
  michael d19187469e Cleaned up some leftovers and changed formatting for better consistency with the existing three.js codebase. il y a 11 ans
  michael 6ad4350df8 Converted the bone helper into a skeleton helper. il y a 11 ans
  michael 09aeb93569 Reduced the joint box size and fixed color settings for the bones. il y a 11 ans
  michael 209aab7db7 Added vertex coloring to the bone helper to help illustrate direction. il y a 11 ans
  Michael Guerrero 12edee29ff Fixed formatting and added comments. il y a 11 ans
  Michael Guerrero 3522d8fc73 Added an example to showcase skeletal animation blending. il y a 11 ans