Commit History

Autor SHA1 Mensaxe Data
  Ben Houston 04ce05d49c unifying shader names. %!s(int64=11) %!d(string=hai) anos
  alteredq 886ba4de3e Renamed mPosition => worldPosition in shaders. %!s(int64=12) %!d(string=hai) anos
  alteredq 2a7885e8b3 Renamed uniform hemisphereLightPosition => hemisphereLightDirection %!s(int64=12) %!d(string=hai) anos
  alteredq 20b93e3fff Fixed HemisphereLight shading. %!s(int64=12) %!d(string=hai) anos
  alteredq e08818649e Added handling of HemisphereLight and shadow maps to terrain shader. %!s(int64=13) %!d(string=hai) anos
  alteredq 013f3b375e Changed the rest of the lib and examples to use auto-texture units. %!s(int64=13) %!d(string=hai) anos
  alteredq 71fafdf25d Some cleanup and normalization fixes in shaders. %!s(int64=13) %!d(string=hai) anos
  alteredq 51f45e8bde Added clamping to specular term. %!s(int64=13) %!d(string=hai) anos
  alteredq 852738580e Added dynamic terrain example. %!s(int64=13) %!d(string=hai) anos