alteredq
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aa8bdaea3d
Moved film shader into ShaderUtils.
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14 years ago |
alteredq
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84d1b582ae
Moved textured quad screen shader into ShaderUtils.
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14 years ago |
alteredq
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418a6da757
Moved convolution shader from example into ShaderUtils.
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14 years ago |
alteredq
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1d9c3405a3
Changed ParticleSystem to autoupdate transform by default (as do Mesh and Line objects).
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14 years ago |
alteredq
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46146858a9
Fixed flipSided / doubleSided bug in WebGLRenderer.
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14 years ago |
alteredq
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54e3bc61bd
Added elementary support for particles to WebGLRenderer.
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14 years ago |
alteredq
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1921192be9
Added basic support for second set of UVs for lightmaps.
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14 years ago |
alteredq
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177b2572ef
Synced with mrdoob's branch.
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14 years ago |
Mr.doob
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c6cec3ca6b
Yet some more tweaks to CanvasRenderer::clear()
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14 years ago |
Mr.doob
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a7ac6fa598
Made CanvasRenderer ParticleBasicMaterial handling consistent with the rest — material.map needs to be a Texture.
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14 years ago |
Mr.doob
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6d565bfb87
New builds.
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14 years ago |
Mr.doob
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52c0de2b09
Merging with alteredq's branch.
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14 years ago |
Mr.doob
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a7b55e9e00
Tweaked clearColor handling in CanvasRenderer and WebGLRenderer2.
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14 years ago |
Mr.doob
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b4b2843cae
Updated builds.
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14 years ago |
alteredq
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8faa18b620
Added simple scene format loader.
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14 years ago |
alteredq
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09571ee3d0
Partially merged szimek's pull request
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14 years ago |
alteredq
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3e36fed048
Merged astrodud's pull request.
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14 years ago |
alteredq
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969490ddba
Merged astrodud's pull request.
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14 years ago |
alteredq
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5e99c7b8f7
Simplified Matrix4: reused code from setters in creators.
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14 years ago |
alteredq
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8f29cf0324
Prettified formatting of new Matrix4 set methods and also fixed implied globals in setRotAxis.
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14 years ago |
Mr.doob
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5accd0cfd7
Brought back Object3D.rotationMatrix (Projector still uses it).
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14 years ago |
Mr.doob
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ecedea4be1
Updated builds.
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14 years ago |
alteredq
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fde0754383
Refactored camera translation so that it doesn't create new vectors.
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14 years ago |
alteredq
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d1514ca6a7
Refactored lights handling in WebGLRenderer.
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14 years ago |
alteredq
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e54d9519d0
Changed wireframe rendering in WebGLRenderer to show quads.
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14 years ago |
alteredq
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08f6ceef15
Small optimizations to matrix math.
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14 years ago |
alteredq
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e37223a849
Synced with mrdoob's branch.
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14 years ago |
alteredq
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d110c49c2f
Added support for `flipSided` mesh property to WebGLRenderer.
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14 years ago |
alteredq
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271ba6c524
Added support for "doubleSided" mesh property to WebGLRenderer.
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14 years ago |
alteredq
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61e0bf0289
Synced with mrdoob's branch.
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14 years ago |