Mr.doob
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707856497a
Sprites example cameraOrtho frustum from 1 to 10 as per @WestLangley suggestion.
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11 years ago |
Mr.doob
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9d5bbb71d8
Projector handling sprites being at z -1 or z 1.
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11 years ago |
Mr.doob
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fece9e0204
Merge branch 'docs' of https://github.com/webavant/three.js into dev
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11 years ago |
Mr.doob
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df33501d19
Updated builds.
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11 years ago |
Mr.doob
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dbb5aac0b0
Merge branch 'dev-canvas' of https://github.com/WestLangley/three.js into dev
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11 years ago |
Mr.doob
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71740dda24
Merge branch 'dev-vector3' of https://github.com/WestLangley/three.js into dev
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11 years ago |
Mr.doob
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117d8182b4
Merge branch 'dev-periodic' of https://github.com/WestLangley/three.js into dev
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11 years ago |
Mr.doob
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6421e6d4c8
Merge branch 'gpgpu' of https://github.com/zz85/three.js into dev
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11 years ago |
WestLangley
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4c676203b4
CanvasRenderer: Account for spirite rotation when computing clear area.
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11 years ago |
Joshua Koo
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f60e4ab896
Example: WebGL GPGPU Flocking Birds #4069
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11 years ago |
Tony Zielinski
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b4d9b9178d
Update docs to reflect change to default setting of 'alpha' from true to false made in 0ade4a1d3a2caa4987fb56af1040a7b034c15749.
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12 years ago |
WestLangley
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bb31515d6b
Vector3.get*FromMatrix() -> Vector3.setFromMatrix*()
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12 years ago |
WestLangley
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ff14edc2c0
Small tweaks to periodic table example to control camera zoom behavior.
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12 years ago |
Joshua Koo
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b340e4dfe3
Fix build path to Shader files
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12 years ago |
Joshua Koo
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158676fe09
Remove duplicated code in ShaderLib
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12 years ago |
Joshua Koo
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a092ed3433
Docs: Fix broken links for new Shader files
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12 years ago |
Joshua Koo
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0bb85dc25d
Intial refactoring for WebGLShaders (See #4129)
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12 years ago |
rchadwic
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ac28e886f4
prevent animation from searching forever for next key. When next key has lower index than prev, we have looped, and expect the time value to be less then the current
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12 years ago |
Mr.doob
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bedeb31a22
Updated builds.
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12 years ago |
Mr.doob
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dd5965430e
Added clearColor, clearDepth and clearStencil placeholder methods to CanvasRenderer.
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12 years ago |
Mr.doob
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44d03e0246
Made Sprites examples, hopefully, more clear. See discussion in ef7ead99873d1a6059a21cb419484ce0ff8c1b89.
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12 years ago |
Mr.doob
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d5106fe639
Updated builds.
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12 years ago |
Mr.doob
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166d034978
r64dev
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12 years ago |
Mr.doob
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accc1ce358
WebGLRenderer: Added clearColor, clearDepth and clearStencil. See discussion in ef7ead99873d1a6059a21cb419484ce0ff8c1b89.
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12 years ago |
Doidel
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68a54e5726
new THREE.TypedArrayUtils
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12 years ago |
Mr.doob
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f4c54b2064
Updated builds.
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12 years ago |
Mr.doob
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ef7ead9987
Sprites example refactoring and clean up.
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12 years ago |
Mr.doob
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71fed600fb
Merge branch 'sprites_overlay' of https://github.com/kile/three.js into dev
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12 years ago |
fernandojsg
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8f874092bd
Sprites overlay example fixed using OrthographicCamera
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12 years ago |
WestLangley
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bee89eb50c
Sprite cleanup
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12 years ago |