提交歷史

作者 SHA1 備註 提交日期
  Mr.doob ac9b45c134 Merge branch 'fix_node_build_header' of https://github.com/zz85/three.js into dev 11 年之前
  Mr.doob 536a4f2c1c Fixed minecraft example. Continue using new geometries. 11 年之前
  Mr.doob 67e2b37333 Updated builds. 11 年之前
  Mr.doob 2c89cd67e5 Moving WIP geometries to examples/js/wip. 11 年之前
  Mr.doob f8a8d4177d Fixed TransformControls. 11 年之前
  Mr.doob 6b795c745f Reverting PlaneGeometry and CircleGeometry to use Geometry. 11 年之前
  Mr.doob d1a18e9b2d Geometry.merge(): Check that geometry is instance of THREE.Geometry. 11 年之前
  Joshua Koo d1889abc5b Fix node.js build script error (Headers not commented) 11 年之前
  Mr.doob 7368682b0a Merge branch 'master' into dev 11 年之前
  Mr.doob 223f46bd46 Merge pull request #4696 from janaspage/patch-1 11 年之前
  Mr.doob ada4525d9a Merge pull request #4697 from zerorzero/patch-2 11 年之前
  zerorzero 27e3b5bc8c Update WebGLRenderer.html 11 年之前
  Janas Page 8d27161fba Rewording of demo-code narrative. 11 年之前
  Mr.doob 447e51f794 Merge pull request #4692 from srifqi/patch-1 11 年之前
  srifqi 0d09419b0c Update ArrowHelper.js 11 年之前
  srifqi bd42e88e14 Update ArrowHelper.js 11 年之前
  srifqi f218530882 Update GeometryUtils.js 11 年之前
  Mr.doob f507261dbe Merge branch 'blender_exporter_emit' of https://github.com/apiva/three.js into dev 11 年之前
  Mr.doob 88346be298 Updated builds. 11 年之前
  Mr.doob d25a1c8fd8 Merge branch 'morph_depth' of https://github.com/zz85/three.js into dev 11 年之前
  Alessandro Piva e6c3649152 Emissive color runtime support 11 年之前
  Alessandro Piva 004de80b2b Added support for emissive colors to Blender exporter 11 年之前
  Mr.doob af31ee581c Fixed glTFLoader with SkinnedMesh changes. 11 年之前
  Mr.doob c238e6a284 Updated builds. 11 年之前
  Mr.doob a44a02df71 Merge branch 'blending-take2' of https://github.com/insominx/three.js into dev 11 年之前
  Mr.doob 5c398e68a5 Merge branch 'patch-1' of https://github.com/sentika/three.js into dev 11 年之前
  michael 55964a7153 Removed unnecessary and problematic immediate update when calling play on an Animation. Update will accumulate the blend weights for the animation and we don't want it being done twice on any particular frame. 11 年之前
  Mr.doob 5f58e11e83 Editor: Collapse renderer panel by default. 11 年之前
  Mr.doob 1dde6cc625 Updated builds. 11 年之前
  WestLangley 4b456f8852 SkeletonHelper: Properly set matrixWorld transform. Also added skeleton toggles in animation examples. 11 年之前