Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  alteredq bdd5861dce Tweaked transparency in extrude splines example. 13 yıl önce
  alteredq 51bd5bcd7b Added handling of vertex colors to GeometryUtils.tessellate. 13 yıl önce
  alteredq ba22d994e2 Added material.needsUpdate flag. 13 yıl önce
  alteredq 83a894e61c Changed vertexColor default from "false" to "THREE.NoColor" constant. Added missing morphNormals parameter to ShaderMaterial. 13 yıl önce
  alteredq e16fb7cfd0 Updated builds. 13 yıl önce
  alteredq 685d72ed9f Merged @zz85's branch. 13 yıl önce
  alteredq 9451201ca3 Added workaround for ANGLE bug which was breaking shading when using physically based specular term. 13 yıl önce
  alteredq 2ccfed2c9c Updated builds. 13 yıl önce
  alteredq 4df44908e7 Fixed particles sorting issues. 13 yıl önce
  alteredq c1ce0dbb8c Changed depth sorting in WebGLRenderer to use world positions. 13 yıl önce
  alteredq 7abcc568cf Updated builds. 13 yıl önce
  alteredq 06fbed6503 Modified MD2CharacterComplex to allow for sharing of geometries and textures. Added API for toggling shadows and visibility. 13 yıl önce
  alteredq aaaf14a056 Fixed bug in emissive for Lambert. Added emissive balls to webgl_materials example. 13 yıl önce
  alteredq e19f442f30 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 13 yıl önce
  alteredq eb37f601b5 Added MorphBlendMesh, MD2CharacterComplex and corresponding example. 13 yıl önce
  Mr.doob a4088b8945 r48 13 yıl önce
  Mr.doob c9213ab544 Added default material to Mesh, Line and ParticleSystem. Fixes #1373. 13 yıl önce
  Mr.doob bc6374e5f2 Merging with @alteredq' dev branch. 13 yıl önce
  Mr.doob 2fa0d87e22 I can't see these being used either. 13 yıl önce
  Mr.doob dda3846a5f I can't see Edge being used anywhere. 13 yıl önce
  Mr.doob f50e03408a Merging with @alteredq' dev branch. 13 yıl önce
  Mr.doob 137b5b35c4 Commented out unused methods. 13 yıl önce
  Mr.doob 840254269d Renamed Scene' .addObject() and .removeObject() to .__addObject() and .__removeObject() 13 yıl önce
  Mr.doob aa780e820c Somehow the lookAt() doesn't need the scale bit... 13 yıl önce
  Mr.doob 6aa1ae2db7 Fixed Vector3' getRotationFromMatrix(). Trying to use it again in Object3D' applyMatrix() 13 yıl önce
  alteredq 025fb6243a Merge part 2. 13 yıl önce
  alteredq 29e875a3d5 Merging with mrdoob's dev branch, step 1. 13 yıl önce
  Mr.doob 9809101319 Implemented Object3D.applyMatrix(). 13 yıl önce
  alteredq baf0f65e1d Made Vector3.relativeToAbsolute and absoluteToRelative garbage collection friendly. 13 yıl önce
  Mr.doob 70ea860ca0 Updated builds. 13 yıl önce