Историја ревизија

Аутор SHA1 Порука Датум
  alteredq ea4b8a6045 Renamed renderer.shadowMaterialSide => renderer.shadowMapCullFace пре 12 година
  alteredq 2fb5db39f8 Renamed renderer.shadowMapCullFrontFaces => renderer.shadowMaterialSide пре 12 година
  alteredq ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. пре 12 година
  alteredq 4500c593dd Cleaned up custom stats.js styling in examples (thanks to @mrdoob for showing me this is possible ;). пре 13 година
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. пре 13 година
  Mr.doob a408841c61 Changed three.js link in examples. пре 13 година
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. пре 13 година
  alteredq 6de5d94cdf Trying to make bump map example a bit less heavy. пре 13 година
  alteredq aac882984d Added bump and specular maps to simple skin shader. пре 13 година
  alteredq bb415a9e16 Tweaked a bit bump mapping example. пре 13 година
  alteredq ae7e147f4e Refactored bump mapping handling so that it's possible to have bump map without color map. пре 13 година
  alteredq ae631064d0 Workaround for seam at the back of LeePerry's head in bumpmap example. пре 13 година
  alteredq 3e981476f5 Tangents are not needed, this was just copy-paste relict. пре 13 година
  alteredq f390c95562 Started to experimenting with tangent-less bump mapping by Morten Mikkelsen. пре 13 година