Commit History

Author SHA1 Message Date
  Eric Haines afe6df1b3d Teapot fixes, change to BufferGeometry 10 years ago
  Eric Haines 5af00a5efc Use parameter setup 10 years ago
  Eric Haines 1c17eba0fa Fixes from West, and mrdoobapproves cleanups 10 years ago
  Eric Haines 62f3060ace Add Utah teapot as a geometry object; doc cleanup 10 years ago
  Mr.doob ef67cef398 Merge pull request #7039 from WestLangley/dev-orbit 10 years ago
  WestLangley 45908e748d OrbitControls: renamed properties to avoid double-negatives 10 years ago
  Mr.doob b20e021bd3 Merge pull request #7028 from tschw/PerPixelLighting 10 years ago
  tschw 0671faa158 Let lighting info be fed in view space. 10 years ago
  tschw 72e3b59ec3 Optimized Fresnel (see Epic talk at SIGGRAPH '13). 10 years ago
  Mr.doob 20a81f168f Updated builds. 10 years ago
  Mr.doob 8594866327 Editor: Fixed camera jump. 10 years ago
  Mr.doob 95283e91c4 BufferGeometry/Loader: Renamed some drawcalls instances to groups. 10 years ago
  Mr.doob 5138b8ad0d Updated builds. 10 years ago
  Mr.doob d306becfc9 WebGLRenderer: Clean up. 10 years ago
  Mr.doob 5c1f8cec9b Updated builds. 10 years ago
  Mr.doob f2491f3dc0 Clean up. 10 years ago
  Mr.doob 045c3bd77c Merge branch 'patch-1' of https://github.com/tormozok/three.js into dev 10 years ago
  Mr.doob 8d331dee06 Projector: drawcalls to groups (behaviour still broken though). 10 years ago
  Mr.doob 22f25c7e12 Updated builds. 10 years ago
  Mr.doob c626b32be4 WebGLObjects: Commented out timer. 10 years ago
  Mr.doob db39a394c9 *NormalsHelper: Removed normalMatrix pollution (now collision). 10 years ago
  Mr.doob fa8c551973 SpritePlugin: Updated to modelMatrixView. 10 years ago
  Mr.doob d383c8c0b6 WebGLRenderer: Simplified WebGLObjects. 10 years ago
  Mr.doob 9ab9f06ed8 Updated builds. 10 years ago
  Mr.doob 8fb24b5847 WebGLRenderer: Moved movelViewMatrix and normalMatrix to Object3D. 10 years ago
  Mr.doob 596dce94bf Updated builds. 10 years ago
  Mr.doob 3ed8a04c0c WebGLRenderer: Implemented MeshFaceMaterial/MultiMaterial. 10 years ago
  Mr.doob e5420e609f WebGLRenderer: properties.get() always return an object, so we can assign directly. 10 years ago
  Mr.doob ff007f7a33 Merge pull request #7025 from box/meshfacematerial_program_fix 10 years ago
  Michael Bond 13d5cee632 Add an else to make distinction between material and mesh face material clearer 10 years ago