Commit History

Autor SHA1 Mensaxe Data
  Levi Pesin 2d1695ed65 Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846) hai 1 ano
  sunag 2ccc5bc90f Nodes: Rename `construct()` to `setup()` (#26840) hai 1 ano
  sunag 0f65abbd6a TextureNode: Rename `.getTextureMatrix()` -> `.getTransformedUV()` (#26839) hai 1 ano
  sunag 366e25eba1 Reuse NodeBuilder (#26729) hai 1 ano
  sunag 3866c3c7bd TextureNode: Use `context.tempWrite=false` for conditionals (#26574) %!s(int64=2) %!d(string=hai) anos
  sunag 4e121457e3 TextureNode: Add .getTextureMatrix() (#26461) %!s(int64=2) %!d(string=hai) anos
  sunag fe2711f7e9 WebGPURenderer: Blending revision 1/2 (#26455) %!s(int64=2) %!d(string=hai) anos
  sunag 3166056814 WebGPURenderer: Add DepthTexture.compareFunction (#26420) %!s(int64=2) %!d(string=hai) anos
  sunag b621f0eeed WebGPURenderer: Sheen (#26329) %!s(int64=2) %!d(string=hai) anos
  sunag 655f5c1d92 Nodes: Clean up (#26271) %!s(int64=2) %!d(string=hai) anos
  sunag e6f7c4e677 Nodes: Fix VideoTexture in WebGPUBackend & ColorSpaceNode revision (#26261) %!s(int64=2) %!d(string=hai) anos
  sunag df27d3be03 WebGPURenderer: Backdrop Node - Part 2/3 (#26196) %!s(int64=2) %!d(string=hai) anos
  sunag a18c25714b WebGPURenderer: DepthTexture (#25766) %!s(int64=2) %!d(string=hai) anos
  sunag 9423a438e9 WebGPURenderer: Added VideoTexture support (#25530) %!s(int64=2) %!d(string=hai) anos
  sunag fb2db55c9b TSL: if, elseif, else syntax (#25653) %!s(int64=2) %!d(string=hai) anos
  Levi Pesin 71c70a81b0 Nodes: Rework ShaderNodeElements and make some other refactorings (#25498) %!s(int64=2) %!d(string=hai) anos
  sunag 0bec83fee6 NodeMaterial & WebGPU: Revision of Lighting Model System (#25170) %!s(int64=2) %!d(string=hai) anos
  Michael Herzog 42620fb40c Examples: Clean up. (#25181) %!s(int64=2) %!d(string=hai) anos
  Michael Herzog 197ccfef69 Remove JS syntax > ECMA 2018 (#25172) %!s(int64=2) %!d(string=hai) anos
  sunag f402578785 Nodes: New features and revisions (#25041) %!s(int64=2) %!d(string=hai) anos
  Michael Herzog 4a1a4ca881 Examples: Switch to this.is* = true. (#24092) %!s(int64=3) %!d(string=hai) anos
  sunag acda8183d0 WebGPU: Supports to IBL + PBR (#24038) %!s(int64=3) %!d(string=hai) anos
  sunag 8cafdffeeb FunctionNode: Keywords support (#23766) %!s(int64=3) %!d(string=hai) anos
  sunag 70b9ae878c NodeMaterial: CubeTexture WebGPU and WebGL (#23743) %!s(int64=3) %!d(string=hai) anos
  LeviPesin 6e37b45ab0 Split InputNode into ConstNode and UniformNode (#23663) %!s(int64=3) %!d(string=hai) anos