提交历史

作者 SHA1 备注 提交日期
  alteredq 88604b4a0a Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple). 12 年之前
  alteredq 886ba4de3e Renamed mPosition => worldPosition in shaders. 12 年之前
  alteredq 2a7885e8b3 Renamed uniform hemisphereLightPosition => hemisphereLightDirection 12 年之前
  alteredq 20b93e3fff Fixed HemisphereLight shading. 12 年之前
  alteredq 9233bffd98 Updated lights comment in skin shader. 13 年之前
  alteredq 5d5e034488 Added HemisphereLight support to simple skin shader. 13 年之前
  alteredq 013f3b375e Changed the rest of the lib and examples to use auto-texture units. 13 年之前
  Mr.doob fbf435f871 Merging with @alteredq. 13 年之前
  alteredq aac882984d Added bump and specular maps to simple skin shader. 13 年之前
  Mr.doob 902c47a17c Renamed objectMatrix to modelMatrix for consistency. 13 年之前
  alteredq ba2088b020 Unflipped Beckmann shader. Also tweaked more LeePerry. 13 年之前
  alteredq 01e5aed5ad Added simple skin shader. 13 年之前
  alteredq d228fb0c4a Added physically based specular term to skin shader. 14 年之前
  alteredq 0959969fc3 Added skin rendering example plus some postprocessing fixes to make it work. 14 年之前