Историја ревизија

Аутор SHA1 Порука Датум
  Mr.doob b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. пре 12 година
  Mr.doob 081a1fd646 Renamed .multiplyMatrix* to .applyMatrix* and .multiplyQuaternion to .applyQuaternion as suggested by @WestLangley in #2860. пре 12 година
  Mr.doob 127c0f2400 matrix.multiplyVector3 to vector.multiplyMatrix4 as suggested in #2860. пре 12 година
  alteredq 39db179b82 WebGLDeferredRenderer: made attenuation parameters properties of AreaLight instead of hardcoded constants. пре 12 година
  alteredq e95c6e3dab WebGLDeferredRenderer: more area lights shader optimizations. пре 12 година
  alteredq 83136c5dad WebGLDeferredRenderer: optimized area lights computation. пре 12 година
  alteredq cd92495139 WebGLDeferredRenderer: merged @MPanknin's area lights. пре 12 година
  alteredq 1f6ebe7595 WebGLDeferredRenderer: added hemisphere light support. пре 12 година
  alteredq f5f0b932d3 WebGLDeferredRenderer: refactored point lights. пре 12 година
  alteredq 0d00644eb6 WebGLDeferredRenderer: refactored directional lights. пре 12 година
  alteredq 6e1db14933 WebGLDeferredRenderer: refactored light proxy updates. пре 12 година
  alteredq 72dae73940 WebGLDeferredRenderer: refactored spotlights. пре 12 година
  alteredq 133895ce2f WebGLDeferredRenderer: merged with @MPanknin's spotlights. пре 12 година
  alteredq ded319658c WebGLDeferredRenderer: added setScale method. пре 12 година
  alteredq 8492bbcafd WebGLDeferredRenderer: made width, height and scale parameters optional. пре 12 година
  alteredq 12f76208b8 WebGLDeferredRenderer: disabling stencil test. пре 12 година
  alteredq 91edef68e2 WebGLDeferredRenderer: made pointlights work with hierarchies. пре 12 година
  alteredq b4a9081c27 WebGLDeferredRenderer: added support for environment mapping. пре 12 година
  alteredq d1135bc425 WebGLDeferredRenderer: swapped order of color and normalDepth passes. пре 12 година
  alteredq e53d1bb2c7 WebGLDeferredRenderer: less buggy transparent materials skipping. пре 12 година
  alteredq 514aad9ab4 WebGLDeferredRenderer: skipping transparent materials. пре 12 година
  alteredq 263960c8f8 WebGLDeferredRenderer: fixed light terms combination and z-fighting glitches. пре 12 година
  alteredq ac5c4cd7f3 WebGLDeferredRenderer: syncing live light color, intensity, distance and visibility to deferred light proxy. пре 12 година
  alteredq a563c88735 WebGLDeferredRenderer: made brightness parameter optional (default to 1). пре 12 година
  alteredq 07806c89b0 WebGLDeferredRenderer: trying to match better linear space lighting in WebGLRenderer. пре 12 година
  alteredq 8c5f2d32f2 WebGLDeferredRenderer: added antialias constructor parameter. пре 12 година
  alteredq 7cdc9c5772 WebGLDeferredRenderer: added support for wireframe materials. пре 12 година
  alteredq 62510731d3 WebGLDeferredRenderer: updated DirectionalLights handling. пре 12 година
  alteredq cbad8416a4 WebGLDeferredRenderer: fixed crashing on infinite distance PointLights. пре 12 година
  alteredq 82bbe89003 WebGLDeferredRenderer: adopted texture repeat/offset priority rules from WebGLRenderer. пре 12 година