Gernot Ziegler
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b1321b15b9
GLTFLoader.js : Update WebP Texture Loader (#23823)
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3 years ago |
Marcel Wiessler
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6b11525913
allow animation export via extension (#23810)
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3 years ago |
aardgoose
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b5244a838f
Allow GLTF to use the ImageBitmapLoader with Firefox. (#23742)
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3 years ago |
Michael Herzog
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d5b82d2ca4
MeshStandardMaterial: Remove CubeUVRefractionMapping and refractionRatio. (#23682)
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3 years ago |
Don McCurdy
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e7b4c933c0
GLTFLoader: Reorganize texture encoding assignment (#23645)
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3 years ago |
Don McCurdy
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5957f0b1ce
GLTFLoader: Clean up (#23633)
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3 years ago |
Michael Herzog
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c5e0fdf051
GLTFLoader: Fix color space for specular map. (#23630)
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3 years ago |
Emmett Lalish
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848d4743aa
GLTF: export same mimetype as import (#23592)
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3 years ago |
Michael Herzog
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b35bbd5ba6
WebGLRenderer: Add support for morphing colors. (#23523)
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3 years ago |
Takahiro
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4e1e29563a
GLTFLoader: Allow textures which share the image source (#23420)
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3 years ago |
Mr.doob
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dfca2bd474
Material: Remove alphaWrite.
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3 years ago |
Diyou
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6c89ee2634
GLTFLoader: Fix regex for Safari detection. (#23305)
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3 years ago |
Marco Fugaro
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eadd35e44c
Examples: use import maps + polyfill (#23255)
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3 years ago |
Don McCurdy
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be2400d717
Material: Replace .format with .alphaWrite (#23166)
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3 years ago |
Michael Herzog
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05fc79cd52
WebGLRenderer: Remove inline sRGB decode. (#23129)
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3 years ago |
mrdoob
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e2bdc7590e
GLTFLoader: Avoid using ImageBitmap in Safari. (#23086)
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3 years ago |
Michael Herzog
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93e11919b4
Global: Fix more broken links. (#23030)
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3 years ago |
Manuel Fernández Baños
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feeac1b1e2
GLTFLoader: Honor morph targets when using lines. (#22771)
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3 years ago |
Marco Fugaro
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24a2509061
GLTFLoader: add parseAsync (#22754)
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3 years ago |
Mr.doob
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e962f378a7
Renamed *Tint to *Color. (#22748)
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3 years ago |
Michael Herzog
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abeff12f02
MeshPhysicalMaterial: Added sheen textures. (#22687)
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3 years ago |
Robert Long
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cd8c225742
LoaderUtils: Add resolveURL(). (#22707)
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3 years ago |
Michael Herzog
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ddccc2727b
Examples: Added webgl_loader_gltf_sheen. (#22677)
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3 years ago |
Don McCurdy
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9223040247
GLTFLoader: Clean up normalScale workaround. (#22584)
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3 years ago |
Tim R
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def04db83b
Resolve issue where association mappings are missing for meshes when several glTF node definitions reference the same mesh data, and the mesh data has multiple primitives.Resolve issue where association mappings are missing for meshes when several glTF node definitions reference the same mesh data, and the mesh data has multiple primitives. (#22583)
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3 years ago |
Takahiro
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aca1c4f450
GLTFLoader: Allow multiple associations (#21737)
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3 years ago |
Michael Herzog
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cba9457c1c
WebGLRenderer: Make use of SRGB8_ALPHA8. (#22551)
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3 years ago |
Mr.doob
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f0583761c5
WebGLRenderer: Add support for GLTF opaque alpha_mode (#22428)
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4 years ago |
Mr.doob
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2a3d87a74b
ShaderChunks: Ignore alpha in output_fragment when using NoBlending (#22424)
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4 years ago |
WestLangley
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4346e81f02
.specularRoughness -> .roughness (#22374)
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4 years ago |