История коммитов

Автор SHA1 Сообщение Дата
  Ben Houston a925d18b58 cleanup ArrowHelper GC usage, switch matrix->quat. 12 лет назад
  Ben Houston 0aab3a9c73 optimization of ArrowHelper.setDirection suggested by @WestLangley 12 лет назад
  Ben Houston ecc72ff599 fix ArrowHelper so that it can deal with normals pointing down [0,-1,0] via creating a unit test (makeBasis). 12 лет назад
  Ben Houston 800d0f8e87 rename Plane.flip() -> Plane.negate() per @mrdoob 12 лет назад
  Ben Houston af4b73c0fc fix sign/comparison in Frustum.containsSphere and add unit tests. 12 лет назад
  Ben Houston 427a7b3ecd Merge branch 'dev' of git://github.com/mrdoob/three.js.git into frustum-additions 12 лет назад
  Mr.doob 42da32414c Editor: Added Edit / Clone. 12 лет назад
  Mr.doob 3913658670 Updated builds. 12 лет назад
  Mr.doob 67f4c5cdf1 Editor: Updated geometry and material classes. 12 лет назад
  Mr.doob cb20237ccb Removed DOMRenderer. 12 лет назад
  Mr.doob 689e9972c3 Editor: Added names to geometries too. 12 лет назад
  Mr.doob b93b0d6960 WebGLRenderer: Check geometry type and avoid breakage when undefined. 12 лет назад
  Mr.doob 0549f7ea6d Editor: Support .json files too. 12 лет назад
  Mr.doob d64b10379e Brought back camera.matrixWorldInverse as CSS3DRenderer relies in it. 12 лет назад
  Brian Cajes 9265c01705 started adding Color unit tests 12 лет назад
  Brian Cajes 9f23d866af started adding Color unit tests 12 лет назад
  Mr.doob 2f8d610630 Updated builds. 12 лет назад
  Mr.doob 081a1fd646 Renamed .multiplyMatrix* to .applyMatrix* and .multiplyQuaternion to .applyQuaternion as suggested by @WestLangley in #2860. 12 лет назад
  Mr.doob f47528f174 MeshNormalMaterial+SmoothShading support to CanvasRenderer. 12 лет назад
  Mr.doob cfc73cc53d Simplified normal matrix in GeometryUtils.merge. 12 лет назад
  Mr.doob bde8b68e5d Updated builds. 12 лет назад
  Mr.doob 99c7692167 Merge branch 'vectormultiplymatrix' into dev 12 лет назад
  Mr.doob 127c0f2400 matrix.multiplyVector3 to vector.multiplyMatrix4 as suggested in #2860. 12 лет назад
  alteredq 3fa6cd47db Fixed inconsistent precision for lensflares and sprites shaders causing troubles on mobile (thanks to @phoboslab). 12 лет назад
  Mr.doob 67b55a6f10 More space/tabs clean up. 12 лет назад
  Mr.doob 189148edf7 Some space/tabs clean up. 12 лет назад
  Mr.doob 2a518fbe17 SVGRenderer: Easier to read MeshNomalMaterial code. 12 лет назад
  Mr.doob ba2efcd53f CanvasRenderer & co finally renders MeshNormalMaterial properly. 12 лет назад
  Mr.doob 1f5dd9e6fd Updated builds. 12 лет назад
  Mr.doob 3b1ec3dbea Merge remote-tracking branch 'bhouston/math-additions' into dev 12 лет назад