Cronologia Commit

Autore SHA1 Messaggio Data
  Sylvain Beucler babf70e773 Avoid ambiguity with 'software renderer' 12 anni fa
  Sylvain Beucler f61f3ef17a Clarify what CanvasRenderer is and what it's not 12 anni fa
  Mr.doob d3a88f2186 Removed cameraElement.removeChild() from youtube example and minor refactoring. 12 anni fa
  Mr.doob 5c803e28ce WebGLRenderer3: Avoid colliding hashes. 12 anni fa
  Mr.doob 550cc49a6c More tweaks to BinaryLoader. 12 anni fa
  Antonio Vázquez Blanco 3e922bc40a Make BinaryLoader work on iOS 4.3.3 and some older browsers. 12 anni fa
  Mr.doob 2a0264d231 CSS3DObject now notifies its children of removal. 12 anni fa
  Mr.doob 3f580a5830 Updated builds. 12 anni fa
  Mr.doob 03759e1e40 Object3D now dispatching added/removed events when object is removed from it's parent. CSS3D can nore auto-remove DOM elements. See #3575. 12 anni fa
  Mr.doob dbcc13bfa1 Improved line intersection example. 12 anni fa
  Mr.doob 8d55e8114e Updated builds. 12 anni fa
  Mr.doob 6e96b2418a Code clean up. 12 anni fa
  jotinha 4939cc0fa8 fixed declaration of function 12 anni fa
  jotinha 2665e62aae Added intersectsBox method to Frustum 12 anni fa
  Mr.doob cd209ca540 WebGLRenderer3: Using geometry id + material id as hash. 12 anni fa
  Mr.doob 15899ccead Updated builds. 12 anni fa
  Mr.doob 3ae91feff3 Fixed example still using .setY() 12 anni fa
  Mr.doob e65bec241c Removed setGeometry() and setMaterial() from Mesh. Moved the boundSphere check to Frustum and Raycasting. 12 anni fa
  Mr.doob e0cac36f86 Removed now unused defaultEulerOrder. 12 anni fa
  Mr.doob 72f94e88dd Reverted to uint vased ids. Added uuid property. 12 anni fa
  stephomi e9a07c9e38 Add a simple test for ray-segment intersection. 12 anni fa
  stephomi 575dbe852e Support for ray-line picking with scale matrix + polish few stuffs. 12 anni fa
  stephomi e646663c0c Support for THREE.LinePieces raypicking. 12 anni fa
  stephomi 84da87ab46 Add test example with interactive lines. 12 anni fa
  stephomi 95d8c32c56 Merge branch 'dev' of https://github.com/stephomi/three.js into dev 12 anni fa
  Stéphane f713c12885 A ray can now compute its minimal distance to a segment 12 anni fa
  Stéphane 16328ad2cd A ray can now compute its minimal distance to a segment 12 anni fa
  Stéphane ec69825108 The raycaster can now pick lines... given a 3D precision threshold. 12 anni fa
  Mr.doob 7a55265666 MaterialExporter: Don't export vertexColors: 0. 12 anni fa
  Mr.doob ea7d4401f0 Updated builds. 12 anni fa