Commit History

Author SHA1 Message Date
  Mr.doob bc0c3e3472 Updated builds. 11 years ago
  Mr.doob 4eff8b74bb Updated CircleGeometry and PlaneGeometry. 11 years ago
  Mr.doob 590bc8fd6b New Geometry2 and IndexedGeometry2 approach. 11 years ago
  Mr.doob 8f89488694 Updated builds. 11 years ago
  Mr.doob c1877e70ef Merge branch 'logdepthbuf' of https://github.com/jbaicoianu/three.js into dev 11 years ago
  Mr.doob d3fe8399bf Updated builds. 11 years ago
  Mr.doob e64dc034f7 Raycaster: Support for indexed BufferGeometry with no offsets. 11 years ago
  Mr.doob 752f2cce24 Fixed CircleGeometry. 11 years ago
  Mr.doob 2c31965b96 Updated builds. 11 years ago
  Mr.doob 91ae0eb70a Simplified PolyhedronGeometry. 11 years ago
  Mr.doob f21c7a944b Updated builds. 11 years ago
  Mr.doob 6cc2285223 Minor tweaks. 11 years ago
  Elwin Arens c8cfa5d634 Remove unused local variable 'child' in Bone.js 11 years ago
  Mr.doob 47ac4494b9 Added css3d deviceorientation example. 11 years ago
  Mr.doob ad3fbd26f6 Indentation tabs clean up in deviceorientation example. 11 years ago
  Mr.doob 3cdf7f5dc8 Fixed rotation in degrees in deviceorientation example. 11 years ago
  Mr.doob 2cb59725cc DeviceOrientationControls minor clean up. 11 years ago
  Mr.doob bc401f0dc0 CircleGeometry minor clean up. 11 years ago
  Mr.doob 60612e8cd9 Merge branch 'deviceorientation_axis' of https://github.com/richtr/three.js into dev 11 years ago
  richtr dbedded441 DeviceOrientationControls.js: Minor code performance optimizations and clean-up 11 years ago
  James Baicoianu d542550851 Re-merged logarithmic depth buffer code into new file structure 11 years ago
  James Baicoianu dcc87ee373 Added logarithmic depth buffer code to ShaderChunk with references in ShaderLib 11 years ago
  James Baicoianu a888e13561 Made the example prettier and easier to understand 11 years ago
  James Baicoianu bba86489b4 Bigger things, better color picking 12 years ago
  James Baicoianu 6353e8ccef Improved logarithmic depth buffer example 12 years ago
  James Baicoianu da6a74828e Added example to show off logarithmic depth buffer mode 12 years ago
  James Baicoianu 886be71ed9 Pass recursive flag through from THREE.Mesh.clone() to THREE.Object3D.clone() 11 years ago
  Mr.doob 6bfadb8be4 Updated builds. 11 years ago
  Mr.doob ff243fc1b1 CircleGeometry to BufferGeometry. 11 years ago
  Mr.doob 324408b2bf TransformControls: Commenting out merge calls to get the editor to sort of work. 11 years ago