alteredq
|
bdd5861dce
Tweaked transparency in extrude splines example.
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13 years ago |
alteredq
|
51bd5bcd7b
Added handling of vertex colors to GeometryUtils.tessellate.
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13 years ago |
alteredq
|
3c0413aeaa
Added handling of vertex normals to GeometryUtils.tessellate.
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13 years ago |
alteredq
|
70ee0cf598
Fixed bug in GeometryUtils.triangulateQuads.
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13 years ago |
alteredq
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2b59d31716
Merged @zz85's changes.
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13 years ago |
alteredq
|
2375024e9a
Cleaned up TubeGeometry.
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13 years ago |
alteredq
|
fc639b2ab6
Added physical specular term also to normal map shader.
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13 years ago |
alteredq
|
e16fb7cfd0
Updated builds.
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13 years ago |
alteredq
|
685d72ed9f
Merged @zz85's branch.
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13 years ago |
alteredq
|
4df44908e7
Fixed particles sorting issues.
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13 years ago |
alteredq
|
483141ba3a
Added DepthPassPlugin.
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13 years ago |
alteredq
|
e19f442f30
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
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13 years ago |
alteredq
|
eb37f601b5
Added MorphBlendMesh, MD2CharacterComplex and corresponding example.
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13 years ago |
Mr.doob
|
a4088b8945
r48
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13 years ago |
Mr.doob
|
c9213ab544
Added default material to Mesh, Line and ParticleSystem. Fixes #1373.
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13 years ago |
alteredq
|
ccf0ab0579
Found Quaternion => Euler XYZ that seems to work
|
13 years ago |
Mr.doob
|
6aa1ae2db7
Fixed Vector3' getRotationFromMatrix(). Trying to use it again in Object3D' applyMatrix()
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13 years ago |
alteredq
|
025fb6243a
Merge part 2.
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13 years ago |
alteredq
|
29e875a3d5
Merging with mrdoob's dev branch, step 1.
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13 years ago |
Mr.doob
|
9809101319
Implemented Object3D.applyMatrix().
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13 years ago |
alteredq
|
baf0f65e1d
Made Vector3.relativeToAbsolute and absoluteToRelative garbage collection friendly.
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13 years ago |
Mr.doob
|
aa21b7a7db
extractUrlbase() to extractUrlBase()
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13 years ago |
Mr.doob
|
f6bc8f5e72
Yet another tweak on the extractUrlbase code. Hopefully it does the trick now.
|
13 years ago |
Mr.doob
|
70ea860ca0
Updated builds.
|
13 years ago |
Mr.doob
|
c1b59c0204
Updated builds.
|
13 years ago |
Mr.doob
|
6b63c04d39
Updated builds.
|
13 years ago |
alteredq
|
9f806fa522
Made ExtrudeGeometry creating UVs for all faces all the time.
|
13 years ago |
Mr.doob
|
448e50759d
If extractUrlBase returns '' textures in the root folder won't load. Fixes #1314.
|
13 years ago |
alteredq
|
ca9832613e
Updated builds.
|
13 years ago |
alteredq
|
a763461d42
Added lerpSelf to Vector2, Vector3 and UV. Added handling of UVs to GeometryUtils.tessellate.
|
13 years ago |