Historique des commits

Auteur SHA1 Message Date
  Mr.doob d06aa42e68 Removed unneded scene.add( camera ) from the examples. il y a 13 ans
  Mr.doob 632b0f8e0c HTML correctness. il y a 13 ans
  Mr.doob 686c8eff10 Reverted PlaneGeometry XY to XZ change. il y a 13 ans
  alteredq 4dbff6d829 More examples resizing handling. Also fixed typo in flag name and cleaned whitespace in CombinedCamera. il y a 13 ans
  Mr.doob ded6c16ad3 Changed Vertex so it's just a Vector3 and updated all the examples. Fixes #1703. il y a 13 ans
  Mr.doob 547781127e Change PlaneGeometry from XY to XZ as it's more intuitive. il y a 13 ans
  alteredq 6b014f8684 Updated Closure compiler. Added more verbose compile warnings. Fixed all compile warnings. Started to fix runtime warnings in examples. il y a 14 ans
  Mr.doob 5697084e64 Moved `RequestAnimationFrame.js` code right into `src/Three.js`. il y a 14 ans
  alteredq befc98a01e Refactored bounding box to use 2x Vector3 instead of custom object. il y a 14 ans
  alteredq 408c82d306 Got WebGLRenderer working again. il y a 14 ans
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. il y a 14 ans
  alteredq 064138d826 Updated more examples. Got AnaglyphWebGLRenderer and CrosseyedWebGLRenderer working. il y a 14 ans
  Mr.doob ad31ff1214 Fixed the rest of the examples. il y a 14 ans
  alteredq db78ffe003 Some more Math.PI instead of magic numbers. il y a 14 ans
  Mr.doob bbb65a768c Updated HTML of the rest of the examples. il y a 14 ans
  Mr.doob 19d8261174 More examples clean up. il y a 14 ans
  Mr.doob a940f05427 Updated examples with the new `.add`/`.remove` methods. il y a 14 ans
  alteredq ca05c86fc5 Removed surprising bottleneck in WebGLRenderer. il y a 14 ans
  alteredq 797530e4f7 Moved 2d filter shaders from ShaderUtils to ShaderExtras. il y a 14 ans
  alteredq beeac6bc08 Updated text example to use new postprocessing system. il y a 14 ans
  alteredq 495de75ff2 Added OrthoCamera. il y a 14 ans
  alteredq f45a70896b Added heuristics to text example for long side faces to use flat shading. il y a 14 ans
  alteredq 76b8032e1a Updated text example with normals hack to be able to use smooth shading also for unbeveled geometry. il y a 14 ans
  alteredq d60dc516a0 Updated TextGeometry example to have smooth shading for beveled text. il y a 14 ans
  alteredq e95ca433b2 Merged latest zz85's shapes / curves / extruded geometry updates. il y a 14 ans
  zz85 3ddb5686ed Refactored extractAllPointsWithBend() to addWrapPath() with getAllProcessedPoints() il y a 14 ans
  Mr.doob 0b910d7c31 * Simplified THREE.Color. il y a 14 ans
  zz85 6d6924a621 Add bend to webgl text example il y a 14 ans
  alteredq c0d371be7c Merged with zz85's shape / path / extrude / bevel / text updates. il y a 14 ans
  alteredq f962eb2ea6 bezel => bevel in TextGeometry and its example il y a 14 ans