info.innerHTML = '<a href="https://github.com/mrdoob/three.js/" target="_blank">three.js<a/> - software renderer<br/>drag to change the point of view';
container.appendChild( info );
- scene = new THREE.Scene();
-
camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 1, 10000 );
camera.position.y = 150;
camera.position.z = 600;
- scene.add( camera );
controls = new THREE.TrackballControls( camera );
+ scene = new THREE.Scene();
+
sphere = new THREE.Mesh( new THREE.IcosahedronGeometry( 150, 3 ), new THREE.MeshBasicMaterial() );