Commit History

Author SHA1 Message Date
  Mr.doob c095191b08 Merge remote branch 'empaempa/master' into experimental 14 years ago
  Mr.doob 8019b3b382 Merging with empaempa's branch. 14 years ago
  Mikael Emtinger 0198766fed Added .name and .getChildByName( "objectName", doRecurse ) to Object3D. Added so scene-loader fills in .name property. 14 years ago
  alteredq 68f660901d Added new callbacks for assets load tracking also to SceneLoader. 14 years ago
  alteredq cb3f2fff7d Fleshed out RollCamera: refactored code out of example, add more keyboard controls, API and made it framerate independent. 14 years ago
  Mr.doob 847276d4a0 Improved Detector.js a bit more. 14 years ago
  Mr.doob ce2d6603cb Updated builds. You know, just in case... 14 years ago
  Mr.doob 85ecd03787 Merge remote branch 'alteredq/master' into experimental 14 years ago
  Mr.doob b05ec5d52d Improved Detector.js 14 years ago
  alteredq c50896f249 Updated Loader and SceneLoader to automatically set "material.transparent" flag for materials with opacity < 1. 14 years ago
  alteredq fd6da8ebcd Merged with mrdoob's branch. 14 years ago
  Mr.doob 697a05766a Tweaked CollisionSystem.collisionNormal definition so minifier doesn't complain. 14 years ago
  alteredq 691a5ea3ed Added handling of shadow geometry to scene loader. Made default light and camera option to Blender scene exporter. Made shadow geometry invisible in exported scene. 14 years ago
  Mr.doob 8b14c04362 Merge remote branch 'empaempa/master' into experimental 14 years ago
  Mikael Emtinger 87a8c1e02c Merged 14 years ago
  Bartek Drozdz 8ab742ca2c Added normal to returned collider for mesh collider tests 14 years ago
  Mikael Emtinger b56600a54e Added .castShadow to DirectionalLight and check this in the renderStencilShadow function in WebGLRenderer. castShadow is set to false by default. Updated examples. 14 years ago
  Mr.doob 964ae25886 Merge remote branch 'empaempa/master' into experimental 14 years ago
  unknown 6e7cc4804f Merge branch 'master' of https://github.com/empaempa/three.js 14 years ago
  Mikael Emtinger d10df1a509 Added functions for getPosition(), getColumnX(), getColumnY() and getColumnZ() to easier access the different components of the matrix. 14 years ago
  Mr.doob c146a02610 Updated builds. 14 years ago
  Mikael Emtinger 46fdde937e Cleaned up comments for easier reading 14 years ago
  Mikael Emtinger 0e2c015a50 Optimized and renamde rotationMatrix => rollMatrix 14 years ago
  Mikael Emtinger 7573456e05 Forgot built file. 14 years ago
  Mikael Emtinger 9e4706567a Merge branch 'master' of https://github.com/alteredq/three.js 14 years ago
  Mikael Emtinger b0e904eb29 Merge branch 'master' of git://github.com/mrdoob/three.js 14 years ago
  Mikael Emtinger 147961f4b5 Added Roll Camera and example 14 years ago
  alteredq 35344be4ec Changed QuakeCamera to have framerate independent movement and look speed. 14 years ago
  Mr.doob 92d702d95d Added `data` object ( vertices, faces ) to Canvas/SVG/WebGLRenderer to get some render counts from the last render call. 14 years ago
  Mr.doob ae327f8ba1 Fixed link in terrain example. (thx joshuali) 14 years ago