Commit History

Author SHA1 Message Date
  Michael Herzog c13299f01b WebGLRenderer: Add support for `WEBGL_render_shared_exponent`. (#27992) 1 year ago
  Michael Herzog 1f7eed808c WebGLRenderer: Enable stencil with transmission. (#27921) 1 year ago
  Michael Herzog 07ec4e8e1f WebGLRenderer: Remove WebGL 1 support. (#27836) 1 year ago
  Michael Herzog d5a0288e93 WebGLTextures: More flexible image dimensions computation. (#27810) 1 year ago
  Cody Bennett 066664a407 RenderTarget: add count option for MRT (#26427) 1 year ago
  Jure Ratkovic 85e5ddaa02 Add support for RG_INTEGER format in WebGLTextures.getInternalFormat (#27688) 1 year ago
  susiwen8 86a94fd75b WebGLRenderer: Remove unnecessary `__hasExternalTextures` check. (#27684) 1 year ago
  Michael Herzog b909af7c05 Source: Add `dataReady` flag. (#27649) 1 year ago
  Michael Herzog 4a738620a3 WebGLTextures: Add filter check for float textures. (#27460) 1 year ago
  Michael Herzog 4ec856045e WebGLTextures: Directly evaluate `capabilities`. (#27340) 1 year ago
  Sergey Makovkin 147fbd5570 bugfix: ETC1 is not supported with compressedTexSubImage2D() according to WEBGL_compressed_texture_etc1 extension (#27162) 1 year ago
  Michael Herzog b17a561c93 WebGLTextures: Increase default precision for depth buffers with WebGL 2. (#26764) 1 year ago
  Don McCurdy 24ccd56fcb WebGLRenderer: Support "Linear Display P3" working color space and "Display P3" unlit rendering (#26644) 2 years ago
  Don McCurdy a645ee18fb KTX2Loader: Add support for Display P3 and Linear Display P3 (#26621) 2 years ago
  Michael Herzog 6c62b9c885 VideoTexture: Restore inline sRGB decode. (#26521) 2 years ago
  Sergey Makovkin a3c4192845 WebGLRenderer: Fix setRenderTarget()'s activeMipmapLevel (#26347) 2 years ago
  Renaud Rohlinger 9e580acef6 Update WebGLTextures.js (#26450) 2 years ago
  Renaud Rohlinger 6f45d89648 DepthTexture: Support texture depth comparison (#25958) 2 years ago
  Don McCurdy 88c95377c1 Texture+WebGLRenderTarget: Replace .encoding with .colorSpace (#25771) 2 years ago
  Don McCurdy 62346085ed Remove inline sRGB decode of video textures (#25752) 2 years ago
  hybridherbst f9403dcd2a WebGLTextures: Only use anistropic filtering with certain `minFilter`/`magFilter` combinations. (#25068) 2 years ago
  mrdoob 43b384ae88 Update WebGLTextures.js 2 years ago
  Renaud Rohlinger 7b39286b91 Add THREE.CompressedArrayTexture (#24745) 2 years ago
  Clemens Sielaff eec492db99 WebGLTextures: Fix warning when using 3D Textures. (#24753) 2 years ago
  Sergey Linev 1fd70895db Test navigator before using it in `WebGLTextures` (#24717) 2 years ago
  Mr.doob bcdc5c5432 WebGLTextures: Fixed isXRRenderTarget check. 2 years ago
  Rik Cabanier 9e368306fe Force linear encoding for WebXR render targets (#24698) 2 years ago
  Michael Herzog 747670875b Revert "WebGLTextures: Fix multisampled rendering for non-Quest VR browsers. (#24689)" (#24696) 2 years ago
  Rik Cabanier cf88d022d5 WebGLTextures: Fix multisampled rendering for non-Quest VR browsers. (#24689) 2 years ago
  Scott Nagy fa6899ae48 Minimize glActiveTexture calls (#24492) 3 years ago