Commit History

Автор SHA1 Съобщение Дата
  Mr.doob c16b26c6a6 Moved WebGLRenderer's autoUpdateScene to scene.autoUpdate. преди 12 години
  Mr.doob ea3ce8c940 Finished object.properties to object.userData renaming. преди 12 години
  Mr.doob 245376f6dd Replaced the remaining Matrix4.rotateAxis. преди 12 години
  Ben Houston 3db966d658 make Matrix4.getPosition() deprecated and replace all usages in core library with Vector3.getPositionFromMatrix() преди 12 години
  Mr.doob ec8dc3e3f3 Merged with alteredq branch преди 12 години
  Mr.doob b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. преди 12 години
  alteredq 060b294a12 WebGLDeferredRenderer: added tonemapping. преди 12 години
  alteredq b051d7e171 WebGLDeferredRenderer: added API for injecting postprocessing effects into deferred rendering pipeline. преди 12 години
  Mr.doob 081a1fd646 Renamed .multiplyMatrix* to .applyMatrix* and .multiplyQuaternion to .applyQuaternion as suggested by @WestLangley in #2860. преди 12 години
  Mr.doob 127c0f2400 matrix.multiplyVector3 to vector.multiplyMatrix4 as suggested in #2860. преди 12 години
  alteredq 39db179b82 WebGLDeferredRenderer: made attenuation parameters properties of AreaLight instead of hardcoded constants. преди 12 години
  alteredq e95c6e3dab WebGLDeferredRenderer: more area lights shader optimizations. преди 12 години
  alteredq 83136c5dad WebGLDeferredRenderer: optimized area lights computation. преди 12 години
  alteredq cd92495139 WebGLDeferredRenderer: merged @MPanknin's area lights. преди 12 години
  alteredq 1f6ebe7595 WebGLDeferredRenderer: added hemisphere light support. преди 12 години
  alteredq f5f0b932d3 WebGLDeferredRenderer: refactored point lights. преди 12 години
  alteredq 0d00644eb6 WebGLDeferredRenderer: refactored directional lights. преди 12 години
  alteredq 6e1db14933 WebGLDeferredRenderer: refactored light proxy updates. преди 12 години
  alteredq 72dae73940 WebGLDeferredRenderer: refactored spotlights. преди 12 години
  alteredq 133895ce2f WebGLDeferredRenderer: merged with @MPanknin's spotlights. преди 12 години
  alteredq ded319658c WebGLDeferredRenderer: added setScale method. преди 12 години
  alteredq 8492bbcafd WebGLDeferredRenderer: made width, height and scale parameters optional. преди 12 години
  alteredq 12f76208b8 WebGLDeferredRenderer: disabling stencil test. преди 12 години
  alteredq 91edef68e2 WebGLDeferredRenderer: made pointlights work with hierarchies. преди 12 години
  alteredq b4a9081c27 WebGLDeferredRenderer: added support for environment mapping. преди 12 години
  alteredq d1135bc425 WebGLDeferredRenderer: swapped order of color and normalDepth passes. преди 12 години
  alteredq e53d1bb2c7 WebGLDeferredRenderer: less buggy transparent materials skipping. преди 12 години
  alteredq 514aad9ab4 WebGLDeferredRenderer: skipping transparent materials. преди 12 години
  alteredq 263960c8f8 WebGLDeferredRenderer: fixed light terms combination and z-fighting glitches. преди 12 години
  alteredq ac5c4cd7f3 WebGLDeferredRenderer: syncing live light color, intensity, distance and visibility to deferred light proxy. преди 12 години