Commit történet

Szerző SHA1 Üzenet Dátum
  alteredq 88604b4a0a Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple). 12 éve
  alteredq 886ba4de3e Renamed mPosition => worldPosition in shaders. 12 éve
  alteredq 2a7885e8b3 Renamed uniform hemisphereLightPosition => hemisphereLightDirection 12 éve
  alteredq 20b93e3fff Fixed HemisphereLight shading. 12 éve
  alteredq 9233bffd98 Updated lights comment in skin shader. 13 éve
  alteredq 5d5e034488 Added HemisphereLight support to simple skin shader. 13 éve
  alteredq 013f3b375e Changed the rest of the lib and examples to use auto-texture units. 13 éve
  Mr.doob fbf435f871 Merging with @alteredq. 13 éve
  alteredq aac882984d Added bump and specular maps to simple skin shader. 13 éve
  Mr.doob 902c47a17c Renamed objectMatrix to modelMatrix for consistency. 13 éve
  alteredq ba2088b020 Unflipped Beckmann shader. Also tweaked more LeePerry. 13 éve
  alteredq 01e5aed5ad Added simple skin shader. 13 éve
  alteredq d228fb0c4a Added physically based specular term to skin shader. 14 éve
  alteredq 0959969fc3 Added skin rendering example plus some postprocessing fixes to make it work. 14 éve