Manuel Fernández Baños
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feeac1b1e2
GLTFLoader: Honor morph targets when using lines. (#22771)
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3 år sedan |
Marco Fugaro
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24a2509061
GLTFLoader: add parseAsync (#22754)
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3 år sedan |
Mr.doob
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e962f378a7
Renamed *Tint to *Color. (#22748)
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3 år sedan |
Michael Herzog
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abeff12f02
MeshPhysicalMaterial: Added sheen textures. (#22687)
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3 år sedan |
Robert Long
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cd8c225742
LoaderUtils: Add resolveURL(). (#22707)
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3 år sedan |
Michael Herzog
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ddccc2727b
Examples: Added webgl_loader_gltf_sheen. (#22677)
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3 år sedan |
Don McCurdy
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9223040247
GLTFLoader: Clean up normalScale workaround. (#22584)
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3 år sedan |
Tim R
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def04db83b
Resolve issue where association mappings are missing for meshes when several glTF node definitions reference the same mesh data, and the mesh data has multiple primitives.Resolve issue where association mappings are missing for meshes when several glTF node definitions reference the same mesh data, and the mesh data has multiple primitives. (#22583)
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3 år sedan |
Takahiro
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aca1c4f450
GLTFLoader: Allow multiple associations (#21737)
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3 år sedan |
Michael Herzog
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cba9457c1c
WebGLRenderer: Make use of SRGB8_ALPHA8. (#22551)
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3 år sedan |
Mr.doob
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f0583761c5
WebGLRenderer: Add support for GLTF opaque alpha_mode (#22428)
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4 år sedan |
Mr.doob
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2a3d87a74b
ShaderChunks: Ignore alpha in output_fragment when using NoBlending (#22424)
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4 år sedan |
WestLangley
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4346e81f02
.specularRoughness -> .roughness (#22374)
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4 år sedan |
Michael Herzog
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5fc904d551
GLTFLoader: Fix cubicspline interpolation for quaternions. (#22347)
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4 år sedan |
Mr.doob
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062822f8f0
MeshPhysicalMaterial: Renamed attenuation to attenuationTint. (#22211)
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4 år sedan |
Mr.doob
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6249aaa1b5
MeshPhysicalMaterial: Renamed attenuationColor to attenuation. (#22206)
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4 år sedan |
Takahiro
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dc5aafee26
Add specular to MeshPhysicalMaterial and GLTFLoader KHR_materials_specular support (#22156)
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4 år sedan |
Don McCurdy
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18a9dfe48a
WebGLRenderer, GLTFLoader: Clean up .vertexTangents removal. (#22182)
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4 år sedan |
Don McCurdy
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f5803c62cc
MeshStandardMaterial: Remove .vertexTangents property. (#22146)
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4 år sedan |
Michael Herzog
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0a4f02b86a
Material: Remove morphTargets and morphNormals properties. (#22169)
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4 år sedan |
Takahiro
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361a46cbeb
GLTFLoader: Add KHR_materials_volume and KHR_materials_ior extensions support (#22117)
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4 år sedan |
Mr.doob
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cf079d48a8
GLTFLoader: Return null when failing to load textures (#21977)
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4 år sedan |
Mr.doob
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2383c1c0e4
GLTFLoader: Use Texture instead of CanvasTexture for ImageBitmaps (#21976)
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4 år sedan |
Mr.doob
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370504b43d
GLTFLoader: Set RGBFormat for jpg with no mimeType. (#21892)
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4 år sedan |
Don McCurdy
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c4002a6004
GLTFLoader: Ignore redundant 'KHR_texture_transform' extensions and 'textures' entries. (#21821)
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4 år sedan |
Don McCurdy
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d2628736d3
GLTFLoader: Clean up JSDoc.
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4 år sedan |
Michael Herzog
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8c21891045
Material: Remove skinning. (#21788)
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4 år sedan |
Michael Herzog
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151a294fc1
Examples: Convert loaders to ES6 Part II. (#21614)
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4 år sedan |
Takahiro
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5be89c068d
GLTFLoader: Add createNodeMesh hook (#21458)
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4 år sedan |
Don McCurdy
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71759eb24a
GLTFLoader: Fix incorrect boundingBox for normalized attributes. (#21554)
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4 år sedan |