Commit History

Autor SHA1 Mensaxe Data
  Degubi c7c4b2e1b6 Avoid multiple lookups in WebGLRenderLists.get (#24535) %!s(int64=3) %!d(string=hai) anos
  Michael Herzog 2a9f44140e Clean up. (#22902) %!s(int64=3) %!d(string=hai) anos
  Michael Herzog 890c35d314 WebGLRenderLists: Remove usage of program ref. %!s(int64=3) %!d(string=hai) anos
  Mr.doob 00147d9d6b WebGLRenderer: Transmission code clean up. %!s(int64=4) %!d(string=hai) anos
  Takahiro bbe6f1ee0a Improve MeshPhysicalMaterial transmission support (#21884) %!s(int64=4) %!d(string=hai) anos
  Mr.doob af07e8ad15 WebGLRenderLists/WebGLRenderStats: Simplified. %!s(int64=4) %!d(string=hai) anos
  Mugen87 4c181627c9 WebGLRenderLists: Use stack approach. %!s(int64=4) %!d(string=hai) anos
  Mugen87 3a56aedf68 Scene: Remove dispose(). %!s(int64=5) %!d(string=hai) anos
  Mr.doob 4944e56c06 Removed all @author mrdoob. %!s(int64=5) %!d(string=hai) anos
  Mugen87 0c16a5c08d WebGLRenderer: Remove program reference from materials. %!s(int64=5) %!d(string=hai) anos
  Mr.doob deddef7d2e Merge pull request #19346 from gkjohnson/webglrenderlists-tests %!s(int64=5) %!d(string=hai) anos
  Garrett Johnson 1f3e799691 comment out finish test, remove exposed render items field %!s(int64=5) %!d(string=hai) anos
  Mugen87 0a538fcfee Core: More usage of let/const. %!s(int64=5) %!d(string=hai) anos
  Garrett Johnson c3698cb6ec Make requested comment and change for `renderItems` %!s(int64=5) %!d(string=hai) anos
  Garrett Johnson 921cfea20a Add "finish" test %!s(int64=5) %!d(string=hai) anos
  Garrett Johnson c2c73d10fb Add tests %!s(int64=5) %!d(string=hai) anos
  Mr.doob 62656081fd WebGLRenderLists: Clean up. %!s(int64=5) %!d(string=hai) anos
  Ondřej Španěl a7f2f9d70f Remove old references from currentRenderList to make sure no memory is leaked when the object count is reduced. %!s(int64=5) %!d(string=hai) anos
  Mr.doob 7af21db4e1 Merge pull request #16909 from ranbuch/feature/support-costume-painter-sort-functions-2 %!s(int64=5) %!d(string=hai) anos
  ranbuch 78398149bf fix spelling and remove typeof #2 %!s(int64=5) %!d(string=hai) anos
  Joel 2ce22ef1df fix lint %!s(int64=6) %!d(string=hai) anos
  Joel 9a21fad01b Use WeakMap for geometries, render lists, and render states %!s(int64=6) %!d(string=hai) anos
  ranbuch f70a3e4efb fix misspelled and typeof only once %!s(int64=6) %!d(string=hai) anos
  ranbuch 9908299a06 ready for review %!s(int64=6) %!d(string=hai) anos
  Mugen87 5f081c07be WebGLRenderList: Ensure sort does work even with undefined programs. %!s(int64=6) %!d(string=hai) anos
  moraxy a57ec27fc6 Add missing "else" keyword %!s(int64=6) %!d(string=hai) anos
  Mugen87 86383c5ab5 Scene: Introduce .dispose() %!s(int64=6) %!d(string=hai) anos
  Mugen87 3318a51566 WebGLRenderer: Added ability to sort groups by renderOrder %!s(int64=6) %!d(string=hai) anos
  Mr.doob 26631d0ad8 WebGLBackground: Render background first. %!s(int64=6) %!d(string=hai) anos
  oguz 0ae4d897e5 fix: remove string concat %!s(int64=6) %!d(string=hai) anos