Commit History

Author SHA1 Message Date
  Mr.doob ca76e45053 WebGLRenderer: “Native” ShadowMaterial support. 8 years ago
  Mr.doob f1ae264846 WebGLBackground: Use polygonOffset to push background away. 8 years ago
  Mr.doob 169382e1be WebGLBackground: Push to renderList so it renders correctly in VR. Fixes #11828 8 years ago
  Mr.doob aef20a9b36 WebGLRenderer: Moved morphtargets code to WebGLMorphtargets. 8 years ago
  Mr.doob 3aa844f198 WebGLRenderer: Cleaned up refreshUniformsCommon. 8 years ago
  Mr.doob 8e12491985 Refactored WebGLRenderLists. 8 years ago
  Mr.doob a7bf6d1fd3 WebGLRenderer: Refactored morph targets handling. 8 years ago
  Mr.doob 08eac781fe WebGLRenderer: Removed morphTargets allocations. 8 years ago
  Mr.doob 3c38e80a4f WebGLFlareRenderer, WebGLSpriteRenderer: Use textures.setTexture2D() directly. 8 years ago
  Mr.doob 1051a37b5a Merge pull request #11794 from proteamer/dev 8 years ago
  Nikolay Safin 7eb25e318d Added disposing WebVRManager during disposing WebGLRenderer 8 years ago
  Mr.doob c9dd141381 WebGLBackground: Clean up. 8 years ago
  Mr.doob 66f3b37565 WebGLObjects: Clean up. 8 years ago
  Mr.doob 41963a5eaa WebGLRenderer: Fixed typo in renderBufferImmediate(). 8 years ago
  Mr.doob 79c14c8fd0 WebGLShadowMap context lost support and clean up. 8 years ago
  Mr.doob 869ce3aef2 Merge pull request #11791 from WestLangley/dev-distance_mat 8 years ago
  Mr.doob 5740f920b3 WebGLShadowMap minor clean up. 8 years ago
  Mr.doob 5e661c2b30 WebGLFlareRenderer, WebGLSpriteRenderer: context lost support. 8 years ago
  WestLangley af73e159d2 Added MeshDistanceMaterial 8 years ago
  Mr.doob a35f15f834 Renamed LensFlarePlugin to WebGLFlareRenderer and SpritePlugin to WebGLSpriteRenderer. 8 years ago
  Mr.doob b317394ef3 WebGLRenderer: Reassigning objects after context restore. 8 years ago
  Mr.doob 4615501757 WebGLRenderer: Removed renderer.extensions calls. 8 years ago
  Mr.doob 5756b8f490 WebGLRenderer: Deprecated getPrecision() and getMaxAnisotropy(). 8 years ago
  Mr.doob 35836933b3 WebGLRenderer: Moved more lights code to WebGLLights. 8 years ago
  WestLangley f6e17b020f Fix PointLight shadowmapping DistanceRGBA shader 8 years ago
  WestLangley 3d6694b1e9 Remove imported constant FlatShading 8 years ago
  WestLangley be3e148d61 Remove Material.shading; add Material.flatShading 8 years ago
  Mr.doob 54dd99fc88 WebGLRenderer: Avoid missing attribute errors. See #11435 8 years ago
  Mr.doob a3daaaeca6 Removed unneeded state restore. See #11703 8 years ago
  Mr.doob ca68c5303a WebGLRenderer: Clean up. 8 years ago