Antonio González Viegas
|
ce383d9ff1
Update IFCLoader example (#25440)
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2 年之前 |
Michael Herzog
|
0345c78e8c
BufferGeometry: Overwrite `copy()` in gener (#25536)
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2 年之前 |
Levi Pesin
|
acb58df604
EXRLoader: Revert the change to `parseInt64` (#25522)
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2 年之前 |
Ed Preston
|
c7c86e57bf
Label Dev Build as 150 (#25532)
|
2 年之前 |
Don McCurdy
|
0936708173
ColorManagement: Clean up (#25528)
|
2 年之前 |
sunag
|
b4b756539e
WebGPURenderer: Fix .autoClear (#25527)
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2 年之前 |
Levi Pesin
|
71c70a81b0
Nodes: Rework ShaderNodeElements and make some other refactorings (#25498)
|
2 年之前 |
Akihiro Oyamada
|
202bbb72cb
enable camera view offset in CSS3DRenderer (#25508)
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2 年之前 |
Mr.doob
|
0f340f6ac7
Updated builds.
|
2 年之前 |
ycw
|
8f284f6534
Refine Mesh `raycast` (#25484)
|
2 年之前 |
Don McCurdy
|
791f845b9f
ColorManagement: Add Display P3 transforms (#25520)
|
2 年之前 |
Michael Herzog
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1ae6d2d57a
Examples: Add webgl_loader_gltf_lights. (#25506)
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2 年之前 |
Mr.doob
|
466320102b
Updated builds.
|
2 年之前 |
Michael Herzog
|
182432d339
ShadowMaterial: Add support for logarithmic depth buffer. (#25516)
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2 年之前 |
Ed Preston
|
b2fdb55fe9
Linting: Update linter to enforce ES 2018 features (#25470)
|
2 年之前 |
linbingquan
|
742b033212
WebGLRenderer: use ES6 default value for `setSize` (#25486)
|
2 年之前 |
Levi Pesin
|
b08cbcd82d
Puppeteer E2E test: Fix Chromium revision (#25511)
|
2 年之前 |
sunag
|
f10a59a68f
NodeEditor: Update Flow.js lib and added TreeView to create Node (#25500)
|
2 年之前 |
Don McCurdy
|
3a83365073
Examples: Fix typo in CSG example (#25507)
|
2 年之前 |
Mr.doob
|
8f82d06985
E2E: Removed useMacOSARMBinary flag.
|
2 年之前 |
ycw
|
8670f97427
Box3: preserves emptiness on `getBoundingSphere()` (#25489)
|
2 年之前 |
Levi Pesin
|
1492601476
Puppeteer E2E test: Switch to Chromium beta channel (#25504)
|
2 年之前 |
Levi Pesin
|
ea36d1a117
Puppeteer E2E test: Fail if all Chromium snaphots are unaccessible (#25503)
|
2 年之前 |
Levi Pesin
|
6ba91f1d5b
Puppeteer E2E test: Set timeout to 15 minutes (#25501)
|
2 年之前 |
Mr.doob
|
e5bf1a843b
Updated builds.
|
2 年之前 |
Michael Herzog
|
fa92355fea
WebGLRenderer: Restore POT for transmission render target. (#25494)
|
2 年之前 |
mrdoob
|
9a0ea14aec
ShaderChunk: Implemented mipped bicubic transmission texture filtering. (#25483)
|
2 年之前 |
Michael Herzog
|
31e7b1fc7a
Docs: Clean up. (#25496)
|
2 年之前 |
Ed Preston
|
0a0cd31364
Docs: CompressedTexture and CompressedArrayTexture image property, Unit test Readme. (#25492)
|
2 年之前 |
linbingquan
|
170323283e
Docs: Clean up (#25482)
|
2 年之前 |