Commit History

Autor SHA1 Mensaxe Data
  Mr.doob ce751a10dd WebGLRenderer now doesn't render objects with material.opacity == 0. %!s(int64=14) %!d(string=hai) anos
  alteredq 715f8c4f6e Max exporter can now export vertex colors. %!s(int64=14) %!d(string=hai) anos
  alteredq 1ebcd0f1da Fixed bug in FogExp2. %!s(int64=14) %!d(string=hai) anos
  alteredq 40bbe28c40 Fixed OBJ converter to handle edge case where MTL file has more materials than corresponding OBJ file. %!s(int64=14) %!d(string=hai) anos
  alteredq 4ae13ca087 Updated max exporter to handle also messed up multimaterials. %!s(int64=14) %!d(string=hai) anos
  alteredq 13ccc02a8a Refactored shader and uniform snippets out of WebGLRenderer into WebGLShaders. %!s(int64=14) %!d(string=hai) anos
  alteredq d6db37ef7f Loader now keeps track of texture file names. %!s(int64=14) %!d(string=hai) anos
  alteredq 4c59647907 Added FileAPI to Detector. %!s(int64=14) %!d(string=hai) anos
  alteredq b817eaf9f9 Made colored billboard particles smaller. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 98af2b1b92 Added `sizeAttenuation` property to ParticleBasicMaterial (disable perspective scaling). %!s(int64=14) %!d(string=hai) anos
  Mr.doob 18dd03e90f Fixed particle scaling vertex shader (hopefully it now works on ANGLE). %!s(int64=14) %!d(string=hai) anos
  alteredq 6b9a08e5ed Synced with mrdoob's branch. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 5b9ca694d3 WebGLRenderer Particles now scale. %!s(int64=14) %!d(string=hai) anos
  alteredq c61f89ba14 Brought back bloom. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 8a9b4ab429 Merge remote branch 'empaempa/master' %!s(int64=14) %!d(string=hai) anos
  Mr.doob 90fc8e8790 Fixed WebGLRenderer aspect ratio bug when there is only one shader. %!s(int64=14) %!d(string=hai) anos
  Mikael Emtinger 42b0d7e0bf Removed n.X4 = eye.xyz from lookAt %!s(int64=14) %!d(string=hai) anos
  Mikael Emtinger 4ecbd08581 Updated so all times now are in MS instead of seconds. Note that all animations need to be re-exported with an exporter that supports this. %!s(int64=14) %!d(string=hai) anos
  Mikael Emtinger 117672c94c Merge branch 'master' of git://github.com/mrdoob/three.js %!s(int64=14) %!d(string=hai) anos
  alteredq c7826c1d56 Fixed old normals name in Geometry.computeFaceNormals. %!s(int64=14) %!d(string=hai) anos
  Mikael Emtinger 549f9b03a5 Merged with alteredq. %!s(int64=14) %!d(string=hai) anos
  Mikael Emtinger 0ee15104cb Fixed bug: bone.useQuaternions wasn't set, it is now. %!s(int64=14) %!d(string=hai) anos
  alteredq 91795a3510 Updated Max exporter. %!s(int64=14) %!d(string=hai) anos
  alteredq c421b2d791 Number of bones in skinning shader is now taken from SkinnedMesh. %!s(int64=14) %!d(string=hai) anos
  alteredq 6151624e3a Max exporter now exports multiple selected objects. %!s(int64=14) %!d(string=hai) anos
  alteredq 129fddfd57 Fixed flipped normals workaround in max exporter. %!s(int64=14) %!d(string=hai) anos
  alteredq 88a13e7d39 Added safeguard in OBJ converter for not crashing on zero-sized degenerate normals. %!s(int64=14) %!d(string=hai) anos
  alteredq a6146360bc Added "enableDepthBufferWrite" API call to WebGLRenderer. %!s(int64=14) %!d(string=hai) anos
  alteredq c3d29f491b More cleanup of WebGLRenderer. %!s(int64=14) %!d(string=hai) anos
  alteredq 2294094adf Cleaned up a bit WebGLRenderer. %!s(int64=14) %!d(string=hai) anos