Commit History

Autor SHA1 Mensaxe Data
  sunag cf340b9936 TSL: Fix `.negate()` (#26804) %!s(int64=2) %!d(string=hai) anos
  sunag 1e673dbaa2 Updated screenshot of the `webgpu_lights_ies_spotlight` (#26800) %!s(int64=2) %!d(string=hai) anos
  Tim Weißenfels 75b9699196 Update documentation of Object3D#userData (#26799) %!s(int64=2) %!d(string=hai) anos
  StrandedKitty 0b0a7d75ad Use cameraPosition uniform instead of world origin (#26766) %!s(int64=2) %!d(string=hai) anos
  Mugen87 217e20e4bc Updated builds. %!s(int64=2) %!d(string=hai) anos
  ycw 1454e7afc0 ObjectLoader: Refector (de)serialization of Fog and FogExp2 (#26793) %!s(int64=2) %!d(string=hai) anos
  ycw 1a7b805118 re order (#26780) %!s(int64=2) %!d(string=hai) anos
  Michael Herzog f4488d8b23 LightProbeGenerator: Add support for half float render targets. (#26773) %!s(int64=2) %!d(string=hai) anos
  aardgoose e74c655301 WebGPURenderer: Texture fixes for WebGL backend (#26797) %!s(int64=2) %!d(string=hai) anos
  sunag 18febaf042 WebGPURenderer, CubeCamera: Add `.activeMipmapLevel` (#26770) %!s(int64=2) %!d(string=hai) anos
  ycw 16eaae53b3 cleanup (#26791) %!s(int64=2) %!d(string=hai) anos
  Michael Herzog 633d804475 Editor: Fix `CapsuleGeometry` parameter. (#26794) %!s(int64=2) %!d(string=hai) anos
  ycw fffeb0c3b1 fmt code block (#26792) %!s(int64=2) %!d(string=hai) anos
  WestLangley b6150e4d35 Simplify equation (#26787) %!s(int64=2) %!d(string=hai) anos
  renovate[bot] 93c3589d05 Update devDependencies (non-major) (#26783) %!s(int64=2) %!d(string=hai) anos
  renovate[bot] 4ed78c73cb Update github/codeql-action digest to 04daf01 (#26782) %!s(int64=2) %!d(string=hai) anos
  sunag 2c8cfdfc33 WebGPURenderer: StorageTexture (#26769) %!s(int64=2) %!d(string=hai) anos
  aardgoose 80ba01ccf5 negate dpdy only (#26776) %!s(int64=2) %!d(string=hai) anos
  林炳权 99d705fe87 Sprite: Clean up. (#26774) %!s(int64=2) %!d(string=hai) anos
  Michael Herzog c6cfa6a6c1 CubeCamera: Add comment to clarify mipmap generation. (#26772) %!s(int64=2) %!d(string=hai) anos
  Mugen87 51462bf669 Updated builds. %!s(int64=2) %!d(string=hai) anos
  Michael Herzog b17a561c93 WebGLTextures: Increase default precision for depth buffers with WebGL 2. (#26764) %!s(int64=2) %!d(string=hai) anos
  Mugen87 8193d58b3e Updated builds. %!s(int64=2) %!d(string=hai) anos
  Michael Herzog 5238faec76 WebGLRenderer: Introduce USE_LIGHT_PROBES define. (#26768) %!s(int64=2) %!d(string=hai) anos
  林炳权 fbc28ae0c5 src: Clean up. (#26763) %!s(int64=2) %!d(string=hai) anos
  Casey Primozic 18ae441f1c Docs: Add some missing options to `MeshPhysicalMaterial` demo. (#26753) %!s(int64=2) %!d(string=hai) anos
  ycw 30164c92f2 Camera: Simplify `getWorldDirection()`. (#26743) %!s(int64=2) %!d(string=hai) anos
  Levi Pesin e6304f3742 LineMaterial: Clean up (#26720) %!s(int64=2) %!d(string=hai) anos
  aardgoose f98f680b1b WebGPURenderer: Invert viewport/scissor y coords (#26730) %!s(int64=2) %!d(string=hai) anos
  Luis E. Fraguada 67cece3e1f 3DMLoader: Update to support Rhino 8 files. (#26745) %!s(int64=2) %!d(string=hai) anos