Mr.doob
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087066524a
Added boundingSphere check for Meshes in Ray ( improving performance considerably).
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14 سال پیش |
Eberhard Gräther
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3fcc39301b
restructured TrackballCamera, final static moving version
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14 سال پیش |
Eberhard Gräther
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b71b063f6f
added keylistening to TrackballCamera
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14 سال پیش |
Eberhard Gräther
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3174dc2809
added zoom and pan to TrackballCamera
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14 سال پیش |
Mr.doob
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699bbb749d
Updated builds.
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14 سال پیش |
Mr.doob
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fdf0c2f558
Merge remote branch 'NINE78/master' into test
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14 سال پیش |
Mr.doob
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18f7859974
Ray now intersects with particles too. (thx @jaycrossler)
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14 سال پیش |
Nik Van den Wijngaert
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778672f651
Added support for custom attribute buffers to be correctly split across large meshes (>65K vertices)
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14 سال پیش |
Eberhard Gräther
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902e31621e
TrackballCamera first version, rotation only
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14 سال پیش |
Mr.doob
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4f0199fc13
Updated closure compiler.
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14 سال پیش |
zz85
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1286e5171b
inital import for THREE.Text and example
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14 سال پیش |
Mr.doob
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ce8e05b632
(Hopefully) temporal patch for making video work on Chrome Stable + Windows. (Thanks @spite!).
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14 سال پیش |
Mr.doob
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211070277d
CanvasRenderer and WebGLRenderer can now reuse an already created canvas. (thx daemonburrito)
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14 سال پیش |
Mr.doob
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87f293632c
Few cosmetic and credit tweaks to the Blender 2.57 exporter.
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14 سال پیش |
remoe
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dd990f79ba
Blender 2.57 support
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14 سال پیش |
Mr.doob
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b8faf8a687
REVISION++
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14 سال پیش |
Mr.doob
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3e523cda9e
Reverting gl.texImage2D and gl.texSubImage2D switch.
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14 سال پیش |
Mr.doob
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967696257d
WebGLRenderer: Testing gl.finish() and gl.texImage2D instead of gl.texSubImage2D.
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14 سال پیش |
Mr.doob
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1d7cfbdbf8
Updated builds.
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14 سال پیش |
Mr.doob
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4e7c5fbc8c
Merge remote branch 'NINE78/master' into test
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14 سال پیش |
Mr.doob
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ff95a02fc9
Small case tweak.
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14 سال پیش |
Nik Van den Wijngaert
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3e0f3e6e42
rayTriangle for Face4 type now really fixed ;)
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14 سال پیش |
Nik Van den Wijngaert
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0738d0c078
Fix for Face4 rayMesh (rayTriangle typo). RaycastNearest resturns index of face in addition to distance.
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14 سال پیش |
Nik Van den Wijngaert
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85fe1042b6
MeshCollider takes original mesh as argument. MeshCollider's rayMesh extended to support Face4 faces (implemented as two rayTriangle calls)
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14 سال پیش |
Nik Van den Wijngaert
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2954051ca7
Removed duplication of vertices, faces, and normals from MeshColliderWBox, and pass mesh directly to MeshCollider constructor
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14 سال پیش |
Mr.doob
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36b11906ee
Added a link to Paul Lewis awesome "Getting started" article.
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14 سال پیش |
alteredq
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dc0880ee12
Updated PathCamera to use easing for look (thanks to mrdoob).
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14 سال پیش |
Mr.doob
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fc24eab0a8
Merge remote branch 'tilmanb/convdoc'
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14 سال پیش |
Mr.doob
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c82c465c18
Updated builds.
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14 سال پیش |
Mr.doob
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d4d9e1f956
Merge remote branch 'empaempa/master'
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14 سال پیش |