Commit History

Author SHA1 Message Date
  Mr.doob d3a56f3f35 Yet again that misterious behaviour where stuff gets pasted in weird places. Long time without experiencing it... 14 years ago
  Mr.doob b84bca3bb0 WebGLRenderer optimisation: flattening camera matrices just once per render, it was doing it once per object before. 14 years ago
  Mr.doob 94d01d8ca2 Merge remote branch 'alteredq/master' 14 years ago
  Mr.doob aa1ccd185f Messing with ShaderUtils. 14 years ago
  alteredq 0c1851393d Added check for normals in shader when rendering VBOs. 14 years ago
  Mr.doob bf495aa486 Yet another geometry optimisation to the minecraft demo. 14 years ago
  alteredq 9e5017a2ed Another minecraft demo optimization: creating only one material per unique texture. 14 years ago
  alteredq feb349a794 Synced with mrdoob's branch. 14 years ago
  alteredq e3c9b9d045 Optimized minecraft demo: removed rest of unseen faces. 14 years ago
  alteredq c0055eec7a Synced with mrdoob's branch. 14 years ago
  Mr.doob e3fd761786 Optimised CanvasRenderer::getGradientTexture. 14 years ago
  Mr.doob 8a31cd8d98 Implemented gero3 normalToComponent optimisation. 14 years ago
  Mr.doob e85a0605e8 Updated build. 14 years ago
  Mr.doob 47c61815ee Merge remote branch 'fabricasapiens/master' 14 years ago
  Mr.doob 2a8abb5531 Implemented gero3 Rectangle optimisations. 14 years ago
  Fabrica Sapiens bb3ce971cb Updated multiplySelf() to make it 20% faster. 14 years ago
  Mr.doob 5b0714c370 Updated build. 14 years ago
  pyrotechnick 5fc7b02d25 removing references to `camera` global 14 years ago
  Mr.doob 389b74f9fc Updated builds. 14 years ago
  Mr.doob cee1d4832f Merge remote branch 'alteredq/master' 14 years ago
  Mr.doob e538e30a2a Adding alteredq's builds (crappy way to merge I know, but works). 14 years ago
  Mr.doob 7aeaa8c663 Added `translateX( amount )` and `translateZ( amount )` to `Camera`. 14 years ago
  alteredq ac5276b41f Added normal + ambient occlusion + displacement mapping demo. 14 years ago
  Mr.doob 01ffc10ea3 webgl terrain demo look slightly improved. 14 years ago
  Mr.doob b13b9164b7 `THREE.Matrix4()` → `THREE.Matrix4( n11, n12, n13, n14, n21, n22, n23, n24, n31, n32, n33, n34, n41, n42, n43, n44 )` 14 years ago
  Mr.doob 10e21dde88 `Geometry::computeNormals` → `Geometry::computeFaceNormals` 14 years ago
  alteredq 1da8ee0df9 Added vec3 and color parameters for MeshShaderMaterial. Also moved normal and view matrices into default parameters. 14 years ago
  alteredq 1053ab2444 Made WebGL terrain demo work in Firefox 4. 14 years ago
  Mr.doob 4290307b48 Optimised WebGL terrain demo. 14 years ago
  Mr.doob 3f7ed6f939 Right ⇆ Left 14 years ago