Mr.doob
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d3acf159b4
renderer.devicePixelRatio is now a public property. Fixed SpritePlugin.
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12 年之前 |
alteredq
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3d4b2c9566
Removed internal variables _projectionMatrixArray and _viewMatrixArray from WebGLRenderer and render plugins.
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12 年之前 |
alteredq
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cbc22ff32c
Renamed SpriteMaterial properties: affectedByDistance => sizeAttenuation, mergeWith3D => depthTest. Added support for SpriteMaterial.depthWrite.
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12 年之前 |
alteredq
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c84097364b
Moved sprite material properties from Sprite object into SpriteMaterial.
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12 年之前 |
alteredq
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73922dc797
Added support for alphaTest to Sprites.
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12 年之前 |
alteredq
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8736f3b322
Refactored enabling / disabling of attributes in WebGLRenderer.
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12 年之前 |
alteredq
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17c9e7278b
Changed Sprites to use stable sorting.
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12 年之前 |
alteredq
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9c3194b9e1
Added support for fog to Sprites.
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12 年之前 |
alteredq
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0b379b4c34
Checking how Sprites would look without baked image size.
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13 年之前 |
Mr.doob
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fc70bb9ba7
r52
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13 年之前 |
alteredq
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f734e10154
Unflipped sprites.
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13 年之前 |
ide user ide_gero3
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32ee545296
some small improvements to get webglrenderer faster
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13 年之前 |
ide user ide_gero3
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e82c1ccd54
first update towards typedarray usage in matrices\n This was done with some simple replaces it doesn't work yet
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13 年之前 |
alteredq
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4a36583427
Added CustomBlending mode. Added texture.premultiplyAlpha parameter. Added standard and custom blending examples.
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13 年之前 |
Mr.doob
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614a40c870
Removed *Cameras that are now *Controls. Moved src/extras/plugins to src/extras/renderers/plugins.
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13 年之前 |