提交歷史

作者 SHA1 備註 提交日期
  Mr.doob d3acf159b4 renderer.devicePixelRatio is now a public property. Fixed SpritePlugin. 12 年之前
  alteredq 3d4b2c9566 Removed internal variables _projectionMatrixArray and _viewMatrixArray from WebGLRenderer and render plugins. 12 年之前
  alteredq cbc22ff32c Renamed SpriteMaterial properties: affectedByDistance => sizeAttenuation, mergeWith3D => depthTest. Added support for SpriteMaterial.depthWrite. 12 年之前
  alteredq c84097364b Moved sprite material properties from Sprite object into SpriteMaterial. 12 年之前
  alteredq 73922dc797 Added support for alphaTest to Sprites. 12 年之前
  alteredq 8736f3b322 Refactored enabling / disabling of attributes in WebGLRenderer. 12 年之前
  alteredq 17c9e7278b Changed Sprites to use stable sorting. 12 年之前
  alteredq 9c3194b9e1 Added support for fog to Sprites. 12 年之前
  alteredq 0b379b4c34 Checking how Sprites would look without baked image size. 13 年之前
  Mr.doob fc70bb9ba7 r52 13 年之前
  alteredq f734e10154 Unflipped sprites. 13 年之前
  ide user ide_gero3 32ee545296 some small improvements to get webglrenderer faster 13 年之前
  ide user ide_gero3 e82c1ccd54 first update towards typedarray usage in matrices\n This was done with some simple replaces it doesn't work yet 13 年之前
  alteredq 4a36583427 Added CustomBlending mode. Added texture.premultiplyAlpha parameter. Added standard and custom blending examples. 13 年之前
  Mr.doob 614a40c870 Removed *Cameras that are now *Controls. Moved src/extras/plugins to src/extras/renderers/plugins. 13 年之前