提交历史

作者 SHA1 备注 提交日期
  Mr.doob d3acf159b4 renderer.devicePixelRatio is now a public property. Fixed SpritePlugin. 12 年之前
  Mr.doob bd1534d614 Updated builds. 12 年之前
  Mr.doob f7c93b82cc Merge remote-tracking branch 'bhouston/vector-index-accessors' into dev 12 年之前
  Mr.doob 24668969bc Nulling instead of deleting in dispose(). 12 年之前
  Mr.doob 81dcf8b0d5 Updated builds. 12 年之前
  Mr.doob 2feae0ee05 Added devicePixelRatio to CanvasRenderer and WebGLRenderer. 12 年之前
  Mr.doob ae7cf6e2ad Editor: Removed unneded style. 12 年之前
  Mr.doob 9b1f0fff34 Editor: Simplified layout (thanks to @emackey for teaching me basics of css :P) 12 年之前
  Mr.doob 1b3da84d98 Simplified ui.js a bit more. 12 年之前
  Mr.doob 885b4d9001 Simplified ui.js. 12 年之前
  Mr.doob fa75d9744e Cleaned up Camaro example code a bit. 12 年之前
  Mr.doob 5ce0450320 Made area lights example a bit more fun. 12 年之前
  alteredq 39db179b82 WebGLDeferredRenderer: made attenuation parameters properties of AreaLight instead of hardcoded constants. 12 年之前
  alteredq e95c6e3dab WebGLDeferredRenderer: more area lights shader optimizations. 12 年之前
  alteredq ae6bd16f05 WebGLDeferredRenderer: added specular term for area lights. 12 年之前
  alteredq a3eca4aae0 WebGLDeferredRenderer: taking into account material color and light intensity for area lights. 12 年之前
  alteredq 83136c5dad WebGLDeferredRenderer: optimized area lights computation. 12 年之前
  alteredq 940c9e06db Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 12 年之前
  alteredq cd92495139 WebGLDeferredRenderer: merged @MPanknin's area lights. 12 年之前
  Ben Houston eb25ee7690 if and return series suggested by mrdoob here: https://github.com/bhouston/three.js/commit/6c765dcdb2c790ddcc5d613e96be8a0e66eca1f8#commitcomment-2346419 12 年之前
  Mr.doob 95c1fdbb10 Updated builds. 12 年之前
  Mr.doob fdea8942ca More disposing. 12 年之前
  Ben Houston 6e03407099 add Array storage as another alternative to the Vector3 storage benchmark. fix bug in Float32Array length method. 12 年之前
  Ben Houston d52445c25f Vector3 storage type benchmark comparison. 12 年之前
  Ben Houston 913da20865 better test names for Float32Array accessor patterns. 12 年之前
  Ben Houston dafc56fd84 use switch statements in Vector2/3/4.getComponents()/setComponents() based on it being 5-10x faster than index-to-name based on benchmark_vector3components.html 12 年之前
  Ben Houston a963e2dc38 remove lazy-conditions. 12 年之前
  Ben Houston a1ac92dbb2 Merge branch 'vector-index-accessors' into dev 12 年之前
  Ben Houston 2613df2088 inline Vector2/3/4/Quaternion.length()/lengthSq() and optimize Vector2/3/4.setLength() with unit test coverage. 12 年之前
  Ben Houston e964e04591 cleaned up benchmark tests so that inputs to each test are consistent per @gero3's suggestion. 12 年之前