alteredq
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d6345d7113
Fixed runaway _sprite global in WebGLRenderer.
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alteredq
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e604036b21
Changed normal map examples to use new normal map shader with standard lights.
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alteredq
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457b7a6000
Refactored normal map shader to use standard lights.
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alteredq
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f92f360744
Added normal maps support to Blender scene exporter and SceneLoader.
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alteredq
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3f2c37af45
Blender exporter: add handling of extra textures also to single model exporter.
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alteredq
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a8228f523e
Blender exporter: added handling of textures packed into blend file, fixed some texture location edge cases.
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alteredq
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3aa4027ab1
Flipped UVs for Sprite geometry to be get correct texture image orientation.
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alteredq
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7a0b36a9af
Small loop optimization and refactoring in TextGeometry.
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alteredq
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213a2d9d2b
Merged, refactored and extended sweetfish/pxf pull request with scene material override and Blender exporter updates.
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Jhonny Göransson
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016ab44d7c
Added distance to light
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alteredq
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5739f754a8
Made "needsUpdate" working for custom attributes. Added example for custom attributes.
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Jhonny Göransson
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1049e34b11
Merge branch 'master' of github.com:pxf/three.js
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Jhonny Göransson
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986625ae52
the export script now copies textures to output folder with same name as project file
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Sven Andersson
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9343f20356
Fixed bug with the exported cameras position.
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Sven Andersson
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05a1e09b57
Renamed url base option and moved it in the UI.
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Sven Andersson
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6626da27a8
Merge branch 'master' of github.com:pxf/three.js
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%!s(int64=14) %!d(string=hai) anos |
Sven Andersson
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5b5d66b18e
Blender (2.57) export scripts now exports a default camera, if no camera in the scene was selected for export (in scene export). The default camera property is also updated accordingly.
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Jhonny Göransson
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83ba6483f7
bug
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Jhonny Göransson
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9b3157b8a9
Merge branch 'master' of github.com:pxf/three.js
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Jhonny Göransson
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acae6714c9
Added checkbox for scene/html base type
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Sven Andersson
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be7f3e0b56
Blender (2.57) export script keep track of texture wrapping option.
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%!s(int64=14) %!d(string=hai) anos |
Sven Andersson
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8429ff11d3
Blender (2.57) export script now add cameras to the scene output. (Note: Very buggy and target/lookat is broken.)
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%!s(int64=14) %!d(string=hai) anos |
Sven Andersson
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2eb7f7a2a6
Added overrideMaterial property to Scene. If set, the material will be the only material used in WebGLRenderer.render(...). Set to null to disable.
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alteredq
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70f417b8f9
Merged with mrdoob's branch.
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alteredq
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d3f12bbf78
Merge branch 'master' of https://github.com/mrdoob/three.js
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alteredq
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c497709337
Added texture repeat support to Blender model and scene exporters.
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Mr.doob
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57f087333e
Updated builds.
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Mr.doob
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985fb9e270
Merge remote-tracking branch 'alteredq/master'
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Mr.doob
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1700cb9ef4
Merging with alteredq's branch.
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Mr.doob
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af0beedad7
Reverted to previous WebGLRenderer.setTexture code. Now that Chrome 12 is out, it should be working?
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%!s(int64=14) %!d(string=hai) anos |