Commit History

Autor SHA1 Mensaxe Data
  Garrett Johnson d8c27be7f2 Use Vector3 %!s(int64=5) %!d(string=hai) anos
  Garrett Johnson 9fcb357600 use projection matrix in frustum %!s(int64=5) %!d(string=hai) anos
  Garrett Johnson cdad0aa7e5 remove parametes redundant to camera %!s(int64=5) %!d(string=hai) anos
  Michael Herzog 83487e5887 Merge pull request #18708 from munrocket/dev %!s(int64=5) %!d(string=hai) anos
  [email protected] 32c2fcedee Fix webgl_lightshafts example for CI %!s(int64=5) %!d(string=hai) anos
  [email protected] e63612ca10 Updating 3 screenshots %!s(int64=5) %!d(string=hai) anos
  Mr.doob d2811b6d3b Merge pull request #18574 from munrocket/dev %!s(int64=5) %!d(string=hai) anos
  Mr.doob 5c959daf82 Merge pull request #18623 from Mugen87/dev42 %!s(int64=5) %!d(string=hai) anos
  Mr.doob 7f8c60de80 Merge pull request #18706 from meliharvey/matloader-#18705 %!s(int64=5) %!d(string=hai) anos
  Mr.doob 3121216452 Merge pull request #18707 from gkjohnson/csm-name-imports %!s(int64=5) %!d(string=hai) anos
  Garrett Johnson 8604213c9d add author attribution to csm %!s(int64=5) %!d(string=hai) anos
  Garrett Johnson 8e9cd31b6e use named imports in csm %!s(int64=5) %!d(string=hai) anos
  Meli Harvey 66b4d70fb0 remove transparent based on alphaMap #18705 %!s(int64=5) %!d(string=hai) anos
  Mr.doob f7d31d011a Merge pull request #18701 from upisfree/patch-1 %!s(int64=5) %!d(string=hai) anos
  Mr.doob 5fb5487a66 Merge pull request #18704 from gkjohnson/shadow-cascade-remove-torad %!s(int64=5) %!d(string=hai) anos
  Mr.doob ddc89cf52a Merge pull request #18703 from gkjohnson/fix-csm %!s(int64=5) %!d(string=hai) anos
  Mugen87 6dd1623bf1 Examples: Improve interaction of misc_controls_drag.html. %!s(int64=5) %!d(string=hai) anos
  Garrett Johnson 26c8c21bbc Update lights_fragment_begin shader %!s(int64=5) %!d(string=hai) anos
  Garrett Johnson 421eb682b9 Remove redundant function %!s(int64=5) %!d(string=hai) anos
  Mr.doob 421e610552 Merge pull request #18235 from donmccurdy/feat-gltfloader-transparent-depthwrite %!s(int64=5) %!d(string=hai) anos
  Mr.doob b559213b35 Merge pull request #18695 from Mugen87/dev17 %!s(int64=5) %!d(string=hai) anos
  Don McCurdy 21498d1ccf Examples: Remove unneeded material patch in unreal bloom example. %!s(int64=5) %!d(string=hai) anos
  Don McCurdy 7752728a7e GLTFLoader: Use depthWrite=false for transparent materials %!s(int64=5) %!d(string=hai) anos
  Senya Pugach 7235231a70 Fix d.ts for BoxHelper constructor %!s(int64=5) %!d(string=hai) anos
  Mugen87 3c09d8804a Docs: Add MeshPhysicalMaterial.transparency. %!s(int64=5) %!d(string=hai) anos
  Mr.doob e908bb4d21 Examples: Clean up. %!s(int64=5) %!d(string=hai) anos
  Mr.doob d6acd284f4 Updated builds. %!s(int64=5) %!d(string=hai) anos
  Mr.doob e04c846ba7 Merge pull request #18694 from Mugen87/dev41 %!s(int64=5) %!d(string=hai) anos
  Mr.doob 34f9b0ebe4 Merge pull request #18647 from kinolaev/patch-1 %!s(int64=5) %!d(string=hai) anos
  Mugen87 4ce5ba209c Raycaster: Use THREE.Layers in intersectObject(). %!s(int64=5) %!d(string=hai) anos