Neill Bogie
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dd4b081271
minor typo fix: "whether are not"
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4 years ago |
Neill Bogie
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ffee391205
minor typo fixes: "it's" to "its"
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4 years ago |
naotaro0123
|
e348d36a7a
doc: translate ja of transparency
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4 years ago |
naotaro0123
|
d8b8a9b545
doc: translate ja of backgrounds
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4 years ago |
Gregg Tavares
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8d2a4e8563
bump to r122
|
4 years ago |
nbogie
|
09a579a770
update threejs-prerequisites.md: "onload" not "onbody"
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4 years ago |
naotaro0123
|
0dbd66d5b8
doc: translate ja of load gltf
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4 years ago |
xiaodong
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b7e0b6de0f
update the chinese threejsfundamentals article
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4 years ago |
xiaodong
|
e8dff40afc
add the “threejs_center”div and related image
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4 years ago |
naotaro
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00d62d0b9a
Japanese translation of load obj (#139)
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4 years ago |
Gregg Tavares
|
6a9faf452f
typo
|
4 years ago |
Gregg Tavares
|
bee6b0637a
typo
|
4 years ago |
Gregg Tavares
|
9ce9a75969
fix for safari
|
4 years ago |
Gregg Tavares
|
60a9330065
use width, height 100%
|
4 years ago |
mell0kat
|
48a6b71bc3
Fix typo in threejs-scenegraph (#137)
|
5 years ago |
naotaro
|
16143b00c2
Japanese translation of offscreencanvas (#136)
|
5 years ago |
Gregg Tavares
|
845c38c197
flip v
|
5 years ago |
Gregg Tavares
|
9bf79c0c65
fix moonOrbit diagram/code
|
5 years ago |
naotaro
|
5eb7f8eb4e
Japanese translation of optimize lots of objects animated (#135)
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5 years ago |
tasotasoso
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db4b9fe093
translate ja of texture
|
5 years ago |
naotaro0123
|
66fbf52196
doc: translate ja of optimize lots of objects
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5 years ago |
naotaro0123
|
5e148519b3
doc: fix translate toc of tips
|
5 years ago |
Theo Avoyne
|
0e924fd0f8
Typo (#132)
|
5 years ago |
naotaro
|
df5555aa9a
doc: translate ja of threejs tips (#131)
|
5 years ago |
NayuTS
|
c8749acca7
Feature/materials ja 002 (#130)
|
5 years ago |
Gregg Tavares
|
20cf0fb9fa
fix blank png in firefox issue
|
5 years ago |
Gregg Tavares
|
5f257e8253
test files
|
5 years ago |
Gregg Tavares
|
339ae6a38c
add csp support to lut-reader
|
5 years ago |
Gregg Tavares
|
0e80543768
fix lut-loader
|
5 years ago |
naotaro
|
fc2fa2b738
Japanese translation of debugging GLSL (#127)
|
5 years ago |