Michael Herzog
|
54e04e5984
GLTFLoader: Honor Firefox version when checking for ImageBitmap. (#23909)
|
3 anos atrás |
hybridherbst
|
b356e0262a
GLTFLoader: add KHR_materials_emissive_strength (#23867)
|
3 anos atrás |
Gernot Ziegler
|
b1321b15b9
GLTFLoader.js : Update WebP Texture Loader (#23823)
|
3 anos atrás |
Marcel Wiessler
|
6b11525913
allow animation export via extension (#23810)
|
3 anos atrás |
aardgoose
|
b5244a838f
Allow GLTF to use the ImageBitmapLoader with Firefox. (#23742)
|
3 anos atrás |
Michael Herzog
|
d5b82d2ca4
MeshStandardMaterial: Remove CubeUVRefractionMapping and refractionRatio. (#23682)
|
3 anos atrás |
Don McCurdy
|
e7b4c933c0
GLTFLoader: Reorganize texture encoding assignment (#23645)
|
3 anos atrás |
Don McCurdy
|
5957f0b1ce
GLTFLoader: Clean up (#23633)
|
3 anos atrás |
Michael Herzog
|
c5e0fdf051
GLTFLoader: Fix color space for specular map. (#23630)
|
3 anos atrás |
Emmett Lalish
|
848d4743aa
GLTF: export same mimetype as import (#23592)
|
3 anos atrás |
Michael Herzog
|
b35bbd5ba6
WebGLRenderer: Add support for morphing colors. (#23523)
|
3 anos atrás |
Takahiro
|
4e1e29563a
GLTFLoader: Allow textures which share the image source (#23420)
|
3 anos atrás |
Mr.doob
|
dfca2bd474
Material: Remove alphaWrite.
|
3 anos atrás |
Diyou
|
6c89ee2634
GLTFLoader: Fix regex for Safari detection. (#23305)
|
3 anos atrás |
Marco Fugaro
|
eadd35e44c
Examples: use import maps + polyfill (#23255)
|
3 anos atrás |
Don McCurdy
|
be2400d717
Material: Replace .format with .alphaWrite (#23166)
|
3 anos atrás |
Michael Herzog
|
05fc79cd52
WebGLRenderer: Remove inline sRGB decode. (#23129)
|
3 anos atrás |
mrdoob
|
e2bdc7590e
GLTFLoader: Avoid using ImageBitmap in Safari. (#23086)
|
3 anos atrás |
Michael Herzog
|
93e11919b4
Global: Fix more broken links. (#23030)
|
3 anos atrás |
Manuel Fernández Baños
|
feeac1b1e2
GLTFLoader: Honor morph targets when using lines. (#22771)
|
3 anos atrás |
Marco Fugaro
|
24a2509061
GLTFLoader: add parseAsync (#22754)
|
3 anos atrás |
Mr.doob
|
e962f378a7
Renamed *Tint to *Color. (#22748)
|
3 anos atrás |
Michael Herzog
|
abeff12f02
MeshPhysicalMaterial: Added sheen textures. (#22687)
|
3 anos atrás |
Robert Long
|
cd8c225742
LoaderUtils: Add resolveURL(). (#22707)
|
3 anos atrás |
Michael Herzog
|
ddccc2727b
Examples: Added webgl_loader_gltf_sheen. (#22677)
|
3 anos atrás |
Don McCurdy
|
9223040247
GLTFLoader: Clean up normalScale workaround. (#22584)
|
3 anos atrás |
Tim R
|
def04db83b
Resolve issue where association mappings are missing for meshes when several glTF node definitions reference the same mesh data, and the mesh data has multiple primitives.Resolve issue where association mappings are missing for meshes when several glTF node definitions reference the same mesh data, and the mesh data has multiple primitives. (#22583)
|
3 anos atrás |
Takahiro
|
aca1c4f450
GLTFLoader: Allow multiple associations (#21737)
|
3 anos atrás |
Michael Herzog
|
cba9457c1c
WebGLRenderer: Make use of SRGB8_ALPHA8. (#22551)
|
3 anos atrás |
Mr.doob
|
f0583761c5
WebGLRenderer: Add support for GLTF opaque alpha_mode (#22428)
|
4 anos atrás |