Fermin Lozano
|
6421f3a49e
Pass `onLoad` callback to `XRHandModelFactory` and `OculusHandModel` (#28074)
|
il y a 1 an |
Michael Herzog
|
8422f325ca
Update OculusHandModel.js
|
il y a 2 ans |
hybridherbst
|
08b7401eb5
[XR] Feat: Allow passing GLTFLoader into OculusHandModel/XRHandMeshModel (#25013)
|
il y a 2 ans |
Marco Fugaro
|
eadd35e44c
Examples: use import maps + polyfill (#23255)
|
il y a 3 ans |
Mr.doob
|
729deaf633
OculusHandModel: Removed unneeded code.
|
il y a 4 ans |
Mr.doob
|
571347f504
Fixed code WebXR Hands code.
|
il y a 4 ans |
Mr.doob
|
2c9b14387f
OculusHandModel: Added missing TOUCH_RADIUS.
|
il y a 4 ans |
Michael Herzog
|
a51bed7e85
Examples: Clean up. (#21794)
|
il y a 4 ans |
Mr.doob
|
a92265f02b
OculusHandModel: Added missing POINTING_JOINT.
|
il y a 4 ans |
Tianrui "Felix" Zhang
|
29dd2170cb
Fixing Oculus hands rendering broken by recent WebXR Hands API change (#21712)
|
il y a 4 ans |