Commit History

Autor SHA1 Mensaxe Data
  Alex Goldring e193e9442c Added a mention about about outcome of a failed compilation %!s(int64=6) %!d(string=hai) anos
  Alex Goldring f206c8236e Provide option to disable shader compiler error checking %!s(int64=6) %!d(string=hai) anos
  Mugen87 aa144159a9 Docs: Clean up %!s(int64=6) %!d(string=hai) anos
  gogoend 8ac32926c7 Fix a wrong character. %!s(int64=6) %!d(string=hai) anos
  gogoend f19a075c2b Fix for some wrong characters. %!s(int64=6) %!d(string=hai) anos
  Mugen87 50d05fc234 WebGLRenderer: Add activeCubeFace/activeMipMapLevel to setRenderTarget() %!s(int64=6) %!d(string=hai) anos
  hucijiao bf10f07188 doc(shaders, scenes, webgl):中文文档 %!s(int64=6) %!d(string=hai) anos
  hucijiao dc11588f05 doc(WebLRender,WebGLRenderTarget,WebGLRenderTargetCube): 中文文档 %!s(int64=7) %!d(string=hai) anos
  nicholas 3cf7676ece commit first en-zh version %!s(int64=7) %!d(string=hai) anos