Commit History

Author SHA1 Message Date
  Ben Houston e384007915 remove THREE.DefaultEncoding and also old uniforms for encoding. 9 years ago
  Ben Houston 17d1b908f3 add preprocessor that by default uses the ShaderChunk library. 9 years ago
  Ben Houston e2c86dae12 adopt macro-defined encodings, remove uniform defined encodings. 9 years ago
  Ben Houston b057fed455 begin on swithcing texture encodings from uniforms to macros. 9 years ago
  Ben Houston 3ca76ecd4c make encodings.glsl more reusable. 9 years ago
  Ben Houston 7c2ffd14b1 set backwards compatible default. 9 years ago
  Ben Houston 15e08c1327 add support for Texture.encoding to Material.map 9 years ago
  Ben Houston 94eca51d6d adopt new naming scheme per @mrdoob's recommendation. 9 years ago
  Ben Houston 47aa1bebd0 use standard GAMMA_FACTOR define. 9 years ago
  Ben Houston 1b5eeee7ec add links to helpful websites. 9 years ago
  Ben Houston edf8e03fea bug fixes. 9 years ago
  Ben Houston 52a0262c2a add ability to have texel encodings (RGBE,RGBM,etc.) on envMap and emissiveMap that can contain unbounded intensities. 9 years ago
  Mr.doob 1b29f829ba Merge branch 'master' into dev 9 years ago
  Mr.doob 6c663142ea Editor: Fixed Outliner. See #7532. 9 years ago
  Mr.doob 63dc460528 Examples: Added smaa example to list. 9 years ago
  Mr.doob 4707039a1b Merge branch 'master' into dev 9 years ago
  Mr.doob 56f512797f Editor: Fixed duplicate loading. 9 years ago
  Mr.doob 341f45e0a5 Clean up. 9 years ago
  Mr.doob 0e4398b327 Merge pull request #8090 from mpk/dev 9 years ago
  Mr.doob b5f77a8ab1 Updated builds. 9 years ago
  Mr.doob 4684e2902f normal_fragment.glsl: workaround for Adreno/Nexus 5 not supporting vec3 in dFdx/dFdy. Thanks @spite! 9 years ago
  Mr.doob 23d2595689 Merge pull request #8103 from Mugen87/dev 9 years ago
  Mugen87 b237645b14 added filter option to example viewer 9 years ago
  Mr.doob 0c8aa09409 Updated builds. 9 years ago
  Mr.doob 5e4353429a WebGLShadowMap: Automatically compute final pointlight shadow texture size. 9 years ago
  Mr.doob 3b8faeb542 Updated builds. 9 years ago
  Mr.doob ec793e6e25 shadowmap_pars_fragment: 9 taps PointLight Shadow. 9 years ago
  Mr.doob 9e757a3e54 Updated builds. 9 years ago
  Mr.doob cdfdd5a7a6 common.glsl: added visible bool (in range) to IncidentLight 9 years ago
  Mr.doob 96bf053252 Updated builds. 9 years ago