Commit History

Autor SHA1 Mensaxe Data
  alteredq e62610ac49 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev %!s(int64=14) %!d(string=hai) anos
  alteredq d4b2e4a8e0 Added color parameter to Sprite. %!s(int64=14) %!d(string=hai) anos
  Mr.doob b927d17511 Merge remote-tracking branch 'alteredq/dev' into dev %!s(int64=14) %!d(string=hai) anos
  alteredq 578feace08 Small shadowmap shader optimization. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 9bc51ed2e5 Implemented @rectalogic Loader.extractUrlbase fix. %!s(int64=14) %!d(string=hai) anos
  alteredq 0d8f3572f0 Fixed shadowmap camera aspect ratio (thanks to @kig). %!s(int64=14) %!d(string=hai) anos
  Mr.doob 0a60ac30a7 renderer.data > renderer.info %!s(int64=14) %!d(string=hai) anos
  Mr.doob f676ce6eab Simpler DEPRECATED messages. %!s(int64=14) %!d(string=hai) anos
  Mr.doob b6f7444b0f Added deprecated warning to MeshShaderMaterial class. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 9ccd3c0e36 GUI: Improved code generation setup. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 66ed89e2ac Fixed CanvasRenderer's ignoring color for MeshLambertMaterial SmoothShaded. %!s(int64=14) %!d(string=hai) anos
  Mr.doob dd1f214947 @zz85's SimplexNoise fixes. %!s(int64=14) %!d(string=hai) anos
  alteredq a65027abd5 Updated builds. %!s(int64=14) %!d(string=hai) anos
  alteredq e298ac6814 Renamed MeshShaderMaterial => ShaderMaterial %!s(int64=14) %!d(string=hai) anos
  alteredq fe1ed04b02 Added fog parameter to standard materials (to be able to selectively switch off fog). %!s(int64=14) %!d(string=hai) anos
  Mr.doob 7c20f3f99a Merge remote-tracking branch 'jsermeno/dev' into dev %!s(int64=14) %!d(string=hai) anos
  Justin Sermeno 2f234a2ac8 change child reference to object reference %!s(int64=14) %!d(string=hai) anos
  Justin Sermeno 914e1c4e95 Remove Object3D child from scene too %!s(int64=14) %!d(string=hai) anos
  alteredq 6c3e1ab6da Updated builds. %!s(int64=14) %!d(string=hai) anos
  alteredq 7654cfc040 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev %!s(int64=14) %!d(string=hai) anos
  alteredq 517f0f55ca Fixed bug preventing setting 0 values in constructor at several places. %!s(int64=14) %!d(string=hai) anos
  alteredq 197f13e946 Fixed bug in Vector4 constructor and copy. Thanks to @jungalero and @jsermeno %!s(int64=14) %!d(string=hai) anos
  Mr.doob cde3b94d6b Merge branch 'master' into dev %!s(int64=14) %!d(string=hai) anos
  Justin Sermeno 8ca569f9ba fix broken ThreeWebGL.js build %!s(int64=14) %!d(string=hai) anos
  alteredq 75fb4c7362 Added GeometryUtils.center. %!s(int64=14) %!d(string=hai) anos
  alteredq 3e04cf18dc Normalized Gaussian blur coefficients. %!s(int64=14) %!d(string=hai) anos
  alteredq 898e528e5d Merge remote-tracking branch 'remotes/zz85/master' into dev %!s(int64=14) %!d(string=hai) anos
  alteredq 1d32cfd4d3 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev %!s(int64=14) %!d(string=hai) anos
  alteredq fcf4fe34f6 Small optimization of skin rendering demo. %!s(int64=14) %!d(string=hai) anos
  alteredq 78521fad95 Added renderer.getClearAlpha. Extended RenderPass to be able to use custom alpha clear. Fixed UVs in UTF8Loader. %!s(int64=14) %!d(string=hai) anos