提交历史

作者 SHA1 备注 提交日期
  alteredq ecae266e8a Added mesh stroke materials (wireframe) to WebGLRenderer. 15 年之前
  alteredq ce000d482f Merged remote branch 'upstream/master' (original mrdoob's version) 15 年之前
  alteredq dde831bf6f Extended CanvasRenderer to be able to handle decals (MeshBitmapUVMappingMaterials as secondary materials). 15 年之前
  alteredq 36dc7212f8 Made Sphere mesh smoothing optional. 15 年之前
  Mr.doob db7003e88a * `CanvasRenderer` and `SVGRenderer` calculating light only when needed. 15 年之前
  alteredq 0f69c71924 Experiment to get backwards compatibility with the original meaning of materials array in Mesh (= extra materials are drawn for whole mesh). 15 年之前
  alteredq 29be1febb0 Added handling of null materials (coming from Blender exporter when mesh has no assigned material). 15 年之前
  alteredq 32133b352b Fixed crash bug when parsing quad faces. 15 年之前
  alteredq 396d8d1cec Added male model to OBJ converter example. 15 年之前
  unknown 60c2354424 Added OBJ -> Three.js converter. 15 年之前
  Mr.doob 647b4a57b8 * Added `PointLight` 15 年之前
  mindlapse a89865bda8 3d onclick, see examples/hci_clickcube.html 15 年之前
  Julian Walker 7c94809ed2 Using projection * view * obj matrix to transform vertices in Renderer instead of transforming twice (once by view * obj and once by projection). 15 年之前
  Julian Walker 930faff1ef Matrix4.lookAt now initializes W row (omitted previously). 15 年之前
  Julian Walker 286402351b Spaces -> tabs in WebGLRenderer.js 15 年之前
  Ben Nolan 0c6219b43f * Made vector methods chainable 15 年之前
  Mr.doob 5ce7a10bbb - Added TODO 15 年之前
  philogb c88fa50a4c Add Matrix4.rotationAxisAngleMatrix 15 年之前
  philogb c8aacd8cdc Add Color methods to prototype object. 15 年之前
  philogb 4074b8097f Ignore .project extensions 15 年之前
  Mr.doob 14b5a3ebb5 - README tweaks 15 年之前
  Mr.doob e68109fdb2 - Clean up 15 年之前
  Nicolas Garcia Belmonte 10681d6684 * Bug Fix: Matrix4.makeInvert was calling a non existent scale method. Replaced with multiplyScalar. 15 年之前
  Nicolas Garcia Belmonte ad73c981ee * Enable Scene light object management 15 年之前
  Nicolas Garcia Belmonte d342239c4a Added light objects 15 年之前
  Nicolas Garcia Belmonte 24005fc1e1 Added basic lighting shader code 15 年之前
  Nicolas Garcia Belmonte a53ad5a79a Added normals to WebGLRenderer 15 年之前
  Nicolas Garcia Belmonte 78561a35e6 Fixed the computeNormals method. 15 年之前
  Nicolas Garcia Belmonte 20be01f159 Added transpose method to Matrix4 15 年之前
  Nicolas Garcia Belmonte a319fe3c7b Added a clone of the geometry_cube example working with the WebGL renderer. 15 年之前