Commit History

Author SHA1 Message Date
  Mr.doob ef79b0e686 Merge remote-tracking branch 'zz85/docs' into dev 12 years ago
  Mr.doob aaceceb00d Merge remote-tracking branch 'tapio/normalmap-transparent' into dev 12 years ago
  zz85 e4c0c6878d Remove .getNormalVector() from Curve.js 12 years ago
  zz85 caf3de3050 [docs] Update docs 12 years ago
  Mr.doob d90e934c59 Merge remote-tracking branch 'alteredq/dev' into dev 12 years ago
  Mr.doob b78afdb0df Merging with @alteredq branch. 12 years ago
  Ben Adams 973dbe53b8 domElement -> element as per ParticleDOMMaterial 12 years ago
  zz85 f9fa6f9359 [docs] Refactor navigation handling a litte. 12 years ago
  zz85 231a36ac33 Merge @JoeDoyle23 documenation page linking bug 12 years ago
  zz85 c14c0f2383 Merge remote-tracking branch 'mrdoob/dev' into docs 12 years ago
  alteredq 56417d2011 WebGLDeferredRenderer: changed global ADDITIVE_SPECULAR renderer parameter into per-object material parameter in color G-buffer. 12 years ago
  Mr.doob d27a1bccc4 Simplified CSS3DRenderer Object3D CSSMatrix. Thanks @brendankenny. 12 years ago
  alteredq aff0f9d204 WebGLDeferredRenderer: a bit better emissive color. 12 years ago
  Tapio Vierros b083f73108 Make Loader respect transparent property on normal mapped materials. 12 years ago
  Mr.doob 64ef7d7045 Updated builds. 12 years ago
  alteredq de059e3333 WebGLDeferredRenderer: added wrapAround material parameter to color G-buffer. 12 years ago
  Mr.doob c1f9ef832e Replaced THREE.UV with THREE.Vector2. 12 years ago
  alteredq 189f042445 WebGLDeferredRenderer: renamed multiply => brightness. 12 years ago
  alteredq 985ea0b1e3 WebGLDeferredRenderer: simplified emissive pass. 12 years ago
  Mr.doob 2867e6e77d Updated builds. 12 years ago
  alteredq 62d71401fd WebGLDeferredRenderer: merged normal and depth passes into a single pass. 12 years ago
  Ben Houston 78cf677506 all unit tests pass. 12 years ago
  Ben Houston 0b4bdc7c19 only 6 unit tests failing, all related to box.isIntersection. 12 years ago
  Ben Houston c70714deb8 many more unit tests passing, still ~30 failing. 12 years ago
  alteredq a8069fe2bd WebGLDeferredRenderer: merged bump and morph normals shaders into single normal shader. 12 years ago
  alteredq b7d916e760 WebGLDeferredRenderer: removed unused unlit shader. 12 years ago
  alteredq e13a1aea67 WebGLDeferredRenderer: updating scenegraph just once per frame. 12 years ago
  Mr.doob 3e20c628b1 More readable Vector3.distanceToSquared. 12 years ago
  Mr.doob 359f4669a7 Merge remote-tracking branch 'alteredq/dev' into dev 12 years ago
  alteredq defff278b9 Made WebGLDeferredRenderer self-standing. 12 years ago