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Коммит түүх

Эзэн SHA1 Мессеж Огноо
  Mr.doob f474b91918 Merge branch 'master' into skinning 14 жил өмнө
  Mr.doob eb3c0d59d7 On THREE.Texture, if `image` is a canvas, chances are is already loaded. 14 жил өмнө
  Mr.doob 5aa43cd1cd All canvas examples are now using RequestAnimationFrame.js 14 жил өмнө
  Mr.doob a4ee822b10 Easier to understand RequestAnimationFrame setup. 14 жил өмнө
  alteredq e3b68c4d90 Fixed bug in frustum culling. 14 жил өмнө
  alteredq b36cf734bd Removed dirty flag from Quaternion. 14 жил өмнө
  alteredq 6c84868d96 More examples conversion to requestAnimationFrame. 14 жил өмнө
  alteredq 1e34df61f0 Changed few more examples to use requestAnimationFrame. 14 жил өмнө
  alteredq d05053c493 Merged with mrdoob's skinning branch. 14 жил өмнө
  alteredq 0111f5ddbb Accidentally merged skinning branch with mrdoob's main branch. 14 жил өмнө
  Mr.doob 30a3d14c2d Object3D::rotationMatrix ⟶ Object3D::matrixRotation 14 жил өмнө
  Mr.doob 106db4c3f8 Object3D::autoUpdateMatrix ⟶ Object3D::matrixAutoUpdate 14 жил өмнө
  Mr.doob 848d1a338c Removed debug version from compile script. 14 жил өмнө
  Mr.doob af4c20b3ba Wegbl... 14 жил өмнө
  Mr.doob 4912f59cc6 Compiled new build. 14 жил өмнө
  Mr.doob 642cfbfe1d Merge remote branch 'alteredq/skinning' into skinning 14 жил өмнө
  alteredq eae36edf1e Added Ribbon.js 14 жил өмнө
  Mr.doob 5b8f3700ad Merge remote branch 'alteredq/skinning' into skinning 14 жил өмнө
  Mr.doob 251a7d53b8 Figured out why Canvas/SVG wasn't rendering... someone changed camera.near/far to camera.zNear/zFar :P 14 жил өмнө
  alteredq 3ecde220d4 Simplified requestAnimationFrame handling (thanks to greggman). 14 жил өмнө
  alteredq 9c2b5c257c Added MiscUtils with THREE.requestAnimationFrame. 14 жил өмнө
  alteredq e151ff394b Added Ribbon object. 14 жил өмнө
  alteredq 313ce3ed94 More refactoring and optimizations. 14 жил өмнө
  alteredq 2ecbe2dec2 A lot of bugfixing and refactoring. 14 жил өмнө
  Antonin Hildebrand d65ef66aa7 add THREE.ReverseSubtractiveBlending 14 жил өмнө
  alteredq afbace2801 Cleaning up to make it pass through Closure compiler. 14 жил өмнө
  alteredq a3cdbf661e Extended basic / lambert / phong materials to handle skinning. 14 жил өмнө
  alteredq f4fe695d9a First somehow working version ;). 14 жил өмнө
  alteredq cf37a8cc43 First integration step: something appeared on the screen ;) 14 жил өмнө
  Mr.doob 5ad6b0b59a I think these are the proper ways to detect <canvas> and WebGL. 14 жил өмнө