Mr.doob
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f7c93b82cc
Merge remote-tracking branch 'bhouston/vector-index-accessors' into dev
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12 years ago |
Mr.doob
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24668969bc
Nulling instead of deleting in dispose().
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12 years ago |
Mr.doob
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81dcf8b0d5
Updated builds.
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12 years ago |
Mr.doob
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2feae0ee05
Added devicePixelRatio to CanvasRenderer and WebGLRenderer.
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12 years ago |
Mr.doob
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ae7cf6e2ad
Editor: Removed unneded style.
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12 years ago |
Mr.doob
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9b1f0fff34
Editor: Simplified layout (thanks to @emackey for teaching me basics of css :P)
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12 years ago |
Mr.doob
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1b3da84d98
Simplified ui.js a bit more.
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12 years ago |
Mr.doob
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885b4d9001
Simplified ui.js.
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12 years ago |
Mr.doob
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fa75d9744e
Cleaned up Camaro example code a bit.
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12 years ago |
Mr.doob
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5ce0450320
Made area lights example a bit more fun.
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12 years ago |
alteredq
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39db179b82
WebGLDeferredRenderer: made attenuation parameters properties of AreaLight instead of hardcoded constants.
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12 years ago |
alteredq
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e95c6e3dab
WebGLDeferredRenderer: more area lights shader optimizations.
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12 years ago |
alteredq
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ae6bd16f05
WebGLDeferredRenderer: added specular term for area lights.
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12 years ago |
alteredq
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a3eca4aae0
WebGLDeferredRenderer: taking into account material color and light intensity for area lights.
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12 years ago |
alteredq
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83136c5dad
WebGLDeferredRenderer: optimized area lights computation.
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12 years ago |
alteredq
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940c9e06db
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
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12 years ago |
alteredq
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cd92495139
WebGLDeferredRenderer: merged @MPanknin's area lights.
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12 years ago |
Ben Houston
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eb25ee7690
if and return series suggested by mrdoob here: https://github.com/bhouston/three.js/commit/6c765dcdb2c790ddcc5d613e96be8a0e66eca1f8#commitcomment-2346419
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12 years ago |
Mr.doob
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95c1fdbb10
Updated builds.
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12 years ago |
Mr.doob
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fdea8942ca
More disposing.
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12 years ago |
Ben Houston
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6e03407099
add Array storage as another alternative to the Vector3 storage benchmark. fix bug in Float32Array length method.
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12 years ago |
Ben Houston
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d52445c25f
Vector3 storage type benchmark comparison.
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12 years ago |
Ben Houston
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913da20865
better test names for Float32Array accessor patterns.
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12 years ago |
Ben Houston
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dafc56fd84
use switch statements in Vector2/3/4.getComponents()/setComponents() based on it being 5-10x faster than index-to-name based on benchmark_vector3components.html
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12 years ago |
Ben Houston
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a963e2dc38
remove lazy-conditions.
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12 years ago |
Ben Houston
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a1ac92dbb2
Merge branch 'vector-index-accessors' into dev
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12 years ago |
Ben Houston
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2613df2088
inline Vector2/3/4/Quaternion.length()/lengthSq() and optimize Vector2/3/4.setLength() with unit test coverage.
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12 years ago |
Ben Houston
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e964e04591
cleaned up benchmark tests so that inputs to each test are consistent per @gero3's suggestion.
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12 years ago |
Ben Houston
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e17ac5c1ac
vector3 length inline/function call test.
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12 years ago |
alteredq
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96fd7a947f
WebGLDeferredRenderer: optimized spotlight shader.
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12 years ago |