Mr.doob
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f7e120dfdc
ColladaLoader: Removed positions scaled as suggested in #3106.
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12 rokov pred |
Mr.doob
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9f1035b98d
Code formating clean up.
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12 rokov pred |
Jihoon Lee
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6e5a02427f
unit conversion is only applied in root node.
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12 rokov pred |
Jihoon Lee
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b9afd9865d
apply unit conversion to position as well
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12 rokov pred |
Jihoon Lee
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f3801d8246
Unit conversion for collada loader
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12 rokov pred |
Mr.doob
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79c961b772
Space clean up...
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12 rokov pred |
Mr.doob
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598dcec177
ColladaLoader: Using node.name when available. Thanks @C4RL05.
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12 rokov pred |
Mr.doob
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424667ce19
Some more multiply( a, b ) to multiplyMatrices( a, b )
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12 rokov pred |
Mr.doob
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b062fee866
Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860.
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12 rokov pred |
Mr.doob
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081a1fd646
Renamed .multiplyMatrix* to .applyMatrix* and .multiplyQuaternion to .applyQuaternion as suggested by @WestLangley in #2860.
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12 rokov pred |
Mr.doob
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127c0f2400
matrix.multiplyVector3 to vector.multiplyMatrix4 as suggested in #2860.
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12 rokov pred |
Ben Houston
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6e0d2115ca
adopting THREE.Math.degToRad/radToDeg for code readability.
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12 rokov pred |
David Gossow
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b10de6101b
ColladaLoader: added check for existence of diffuse/emissive properties before Material creation in Shader
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12 rokov pred |
David Gossow
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ed74b82767
ColladaLoader: added correct surface/sampler sid mapping to support surfaces with multiple textures (e.g. color + normals)
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12 rokov pred |
Mr.doob
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c1f9ef832e
Replaced THREE.UV with THREE.Vector2.
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12 rokov pred |
Mr.doob
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4d31056f51
Updated ColladaLoader to geometry.materials-less setup.
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12 rokov pred |
Tapio Vierros
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b3f2fdc567
Fix collada loader when examples are viewed through server.
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13 rokov pred |
Mr.doob
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85b2ab1f92
xhr -> request
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13 rokov pred |
Jeff Terrace
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e76374745b
Revert "Take out double sided materail caching since it doesn't buy anything"
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13 rokov pred |
Jeff Terrace
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da1d2a668f
Take out double sided materail caching since it doesn't buy anything
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13 rokov pred |
Jeff Terrace
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61a4031962
Fix DoubleSided/DoubleSide typo
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13 rokov pred |
Jeff Terrace
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35839b85f8
Added support for double_sided inside of a COLLADA <geometry> tag. Fixed #2280.
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13 rokov pred |
alteredq
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c7895fb5b4
Fixed handling of materials generated by ColladaLoader.
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13 rokov pred |
Mr.doob
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d439a0385f
ColladaLoader clean up.
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13 rokov pred |
Jeff Terrace
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3fd4f8e87d
Added support for picking up <double_sided> flags inside <effect>/<extra>, applying it to the Material. This is half of Issue #2280.
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13 rokov pred |
alteredq
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dd1c5e9305
Changed ColladaLoader to create SkinnedMesh using bone uniforms instead of newly default bone texture.
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13 rokov pred |
Mr.doob
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54bea419e2
Fixing the U business, day 1.
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13 rokov pred |
spacecookies
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9c6c7ce136
Added some basic support to ColladaLoader.js for loading reflective and refractive materials
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13 rokov pred |
Mr.doob
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cdfc4f3b8a
Implemented Object.create( *.prototype ) pattern as per discussion in #2080.
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13 rokov pred |
John Pywtorak
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08824aa5f7
Added support for mesh vertices input source (non indexed in geometric primitive) texture coordinates,TEXCOORD, and color.
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13 rokov pred |