Commit History

Autor SHA1 Mensaxe Data
  Mr.doob bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
  Mikael Emtinger b56600a54e Added .castShadow to DirectionalLight and check this in the renderStencilShadow function in WebGLRenderer. castShadow is set to false by default. Updated examples. %!s(int64=15) %!d(string=hai) anos
  Mr.doob 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) %!s(int64=15) %!d(string=hai) anos
  Mr.doob b2d39cf832 WebGLRenderer now logs some GL information (I think it may be handy). %!s(int64=15) %!d(string=hai) anos
  Mr.doob 816d19a8d6 REVISION ++ %!s(int64=15) %!d(string=hai) anos
  Mikael Emtinger e88b1b4783 Merged with mrdoob. %!s(int64=15) %!d(string=hai) anos
  Mikael Emtinger ac6f422a6f Added LensFlares. Note that a new blending mode has been added. Added an (quite ugly example). NOTE: this doesn't seem to work on Chrome+Mac+NVIDIA unless you turn off antialias (which I've done in the example). %!s(int64=15) %!d(string=hai) anos