Commit történet

Szerző SHA1 Üzenet Dátum
  Mugen87 a0a58c562c GPUParticleSystem: Clean up 7 éve
  06wj 495fd5d71e Optimize GPUParticleSystem shader 8 éve
  Mr.doob ed55752d94 Clean up. 8 éve
  06wj df0fdfd375 Add comment for GPUParticleSystem.geometryUpdate 8 éve
  06wj 63d97e2c9d Optimize GPUParticleSystem.geometryUpdate 8 éve
  Mr.doob 4ab3305a4a Fixed some lgtm.com alerts. 8 éve
  Mugen87 0fcf926987 GPUParticleSystem: Dynamic attribute and stats.js 8 éve
  Mugen87 82934209f5 GPUParticleSystem: Format 8 éve
  Mugen87 9ece4e6446 GPUParticleSystem: Avoid float/vector4 encoding/decoding 8 éve
  Mugen87 6cb46940cb GPUParticleSystem: Added dispose method and clean up 8 éve
  Tristan Valcke b2925e5292 Fix assignement about smoothPosition and declare variable with default as false 8 éve
  Tristan Valcke e0c21c90f9 Add/remove missing/unnecessary semicolon in GPUParticleSystem 8 éve
  Claudio Gamboa 1a7d9e0b0f Options to particleNoiseTex and particleSpriteText (#9324) 9 éve
  Mr.doob 928c8177ab Removed no longer needed uniform types. 9 éve
  Mr.doob a84b64b1d7 GPUParticleSystem: Using alternative pack() code. Hopefully fixes #7804. 9 éve
  Mugen87 6857b6d5d3 removed deprecated THREE.ImageUtils.loadTexture 9 éve
  Mr.doob 9366cfc891 Updated examples. 10 éve
  Mr.doob 9b9d5fe259 Updated examples relying on DynamicBufferAttribute. 10 éve
  Mr.doob 34a2055d38 Fixed all custom attributes examples. 10 éve
  Charlie 846d77e052 beautified code, cleaned up formatting issues 10 éve
  Charlie 45a7a0fd1e removed unused vUv var in shader code 10 éve
  Charlie 6add90260b checking in example code and GPU Particle System plugin 10 éve